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Hell Let Loose

Platform(s): PC
Genre: Online Multiplayer
Developer: Black Matter
Release Date: 2018

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Hell Let Loose' Launches Kickstarter Campaign - Trailer

by Rainier on Oct. 1, 2017 @ 12:24 p.m. PDT

Hell Let Loose is a realistic multiplayer World War Two combined arms first person shooter of open battles of up to 100 players with infantry, tanks, artillery and a shifting front line.

You've never played World War 2 the way it was meant to be played... with lumbering tanks dominating the battlefield, crucial supply chains fueling the frontlines, being a cog in the machine of colossal combined arms warfare. Hell Let Loose puts you in the chaos of war, complete with deep player-controlled vehicles, a dynamically evolving frontline, and crucial platoon-focused gameplay that commands the tide of battle. This is a simulation of war... not an arcade arena shooter. 

At it’s core is a unique resource-based strategic meta-game that is easy to learn, but hard to master. 

Hell Let Loose places heavy emphasis on teamwork and communication as players work together as limited Roles in Platoons beneath the leadership of Officers and the force Commander. Using historically accurate weapons, logistics, armor and tactics, Hell Let Loose is a game that demands teamwork and communication not only to win, but to survive.

Featuring sweeping 4km2 maps, the battlefield is divided up into large cap sectors - allowing for emergent and constantly unique gameplay that pits two forces of fifty players in a fight to the death across fields, bridges, forests and towns. The first theater of war is the sleepy Norman town of St Marie Du Mont on D-Day 1944 in northern France during Operation Overlord. It features a stunning and detailed 1:1 scale battlefield recreated from archival reference material and satellite photography.

Players will organise and muster behind the front lines before carefully pushing forward into the French countryside towards the town. They will need to establish supply lines using logistics vehicles - enabling them to build Garrisons and other spawn locations in the field. 

Armor and infantry must work together to smash through the front line and capture territory - pushing the enemy back and earning greater resources to sustain their fighting power. 

Engineers will lay minefields and barbed wire to create choke points. Sunken lanes become killing zones while dense woodlands could mask the presence of a devastating PAK 43 - towed into position by a waiting unit of Wehrmacht infantry. Allied infantry call in strafing runs as hedgerows light up with the fire of a Panther tank and the scream of the Hitler's Buzz Saw - the MG42.

Indie developer Black Matter has launched a kickstarter campaign, looking for $106,515, to wrap up development on Hell Let Loose.

Our stretch goals are designed to increase the speed of implementation of features in our roadmap. We are very excited to offer as much content as possible before our early access launch.

  • USD $110,000: Deployable Mortars 
  • USD $120,000: Foy Map 
  • USD $130,000: Flamethrowers 
  • USD $140,000: Hurtgen Forest Map 
  • USD $150,000: Light Tanks 
  • USD $160,000: Utah Beach Map 
  • USD $170,000: Mobile Artillery 
  • USD $180,000: Carentan Map 
  • USD $190,000: Strafing Run Call-In 
  • USD $200,000: Armored Recovery Vehicles 
  • USD $210,000: St Mere Eglise Map 
  • USD $220,000: Deployable Anti-Personnel Minefields 
  • USD $230,000: Marvie Map
  • USD $240,000: Scout Vehicles 
  • USD $250,000: Dismemberment 
  • USD $260,000: Deployable Flak Cannons 
  • USD $270,000: Winter uniforms for both German and US forces
  • USD $280,000: Flamethrower tank variant for German and US forces 
  • USD $290,000: Drivable civilian vehicles (bicycle, truck, town-car) 
  • USD $300,000: Early war Ostfront German forces 
  • USD $400,000: Russian Forces including 2 Eastern Front maps. 
  • USD $500,000: British Forces including 2 Operation Market Garden maps. 
  • USD $600,000: Canadian Forces including 2 Falaise Pocket maps. 
  • USD $700,000: Japanese Forces including 2 Pacific Theatre maps.

The battlefield is laid out - ready to be mastered by soldiers with the skill and strategic ability to wipe the enemy from the field.

Deliver supplies to the front in an Opel Blitz supply truck, roll across the fields in a Sherman Firefly, flee a fearsome Panther tank in a Jeep or bombard the enemy position in a Priest. We plan to introduce up to 20+ vehicles into the game to serve a wide variety of functions.

Our first priority will be the inclusion of Supply and Transport vehicles before we widen the scope to the most prolific vehicles (Panzer IV, Sherman) and then introduce interesting variants such as the Sherman Calliope, Puma SdKfz 234 and Tiger II.

Vehicle Categories

  • Supply
  • Transport
  • Light Armor
  • Medium Armor
  • Heavy Armor
  • Mobile Artillery
  • Tank Destroyer
  • Assault Gun
  • Half-Track
  • Scout
  • Repair

The game's first epic theater of war captures the beauty and foreboding of the Norman countryside in the early weeks of Operation Overlord, 1944.

Dense woodland, hedgerows and canals frame rolling stretches of open countryside, while small villages and towns provide the perfect choke-points to command crossroads and high ground. 

It takes approximately fifteen  minutes to cross on foot, and our unique capture territory system demands a new strategy and offers a totally different experience every time. Instead of pushing in a linear tug-of-war, you will be forced to fight across a realistically wide battlefield with an ever-developing front line.

Will you roll armour into Brecourt Manor from the west in order to quickly secure the northern approach, or will you attempt to choke the enemy in the stretches of open farmland between the eastern crossroads and the orchards that encircle St Marie Du Mont? Or will you become bogged down in house to house fighting as you battle tooth and nail to take the Manor at Hauchemail?

Three levels of warfare. Engage in multi-dimensional warfare like never before.

  1. Strategic: Play as the Commander and decide on the grand strategy as you deploy your forces and adapt to the ever changing situation on the ground. Communicating via radio, it will be up to you to summon reinforcements, supplies and powerful aerial and naval strikes while accurately assessing the situation on the front line.
  2. Operational: Establish supply lines of trucks, transport vehicles and armored recovery vehicles. Supplies will allow your forces to construct minefields, defenses, and Garrisons. Failure to supply the front line will result in a devastating collapse.
  3. Tactical: Play as an Officer and establish Observation Posts and Garrisons before working to determine the best course of attack or defense for your unit. Mark targets with your binoculars to notify the Commander and work together to flank, reinforce, supply and obliterate the enemy.

Instead of capturing a small flag, the entire map is divided into capture sectors - forcing each team of 50 players to make continual tactical decisions as to where they should attack and defend.

When a sector is captured, it will generate one of three resources for your team, creating a complex metagame that will influence your push to victory.

Will the cost of spending Fuel on a Tiger tank inflict significant enough damage to the enemy to wrest control of the western flank? Will the Munitions spent on a Typhoon strafing run clear the distant hedgerows and open a path to the town of Carentan? Can the bridgehead at Feuilly be maintained without sustaining devastating losses to your Manpower?

The 16+ historically accurate rifles, sub-machine guns, light machine guns, heavy machine guns, pistols and assault rifles are all accessible in realistic limitation. With no crosshair, a focus on realistic weapon behavior including jamming and overheating barrels, and a brutal suppression system,

Hell Let Loose gets as close to the historical truth of the conflict as possible without becoming tedious or chore-laden.

Grenades, mines, mortars, heavy ordnance, anti-tank and tank rounds dismember, while flamethrowers light up the morning sky. Each one of the 14 playable roles will be equipped with a unique array of equipment inspired by their historical counterparts

Key Features:

  • HUGE BATTLES - 100 players per game, 50 per team
  • COORDINATE - Win through teamwork, tactics, and communication
  • A NEW METAGAME - Capture sectors and resources to beat your enemy into submission
  • COMBINED ARMS - Over 20 different player-controlled vehicles and deployed weapons
  • EPIC THEATER OF WAR - Do battle across a 1:1 scale 4 kilometer-squared map
  • MORE THAN THE TWITCH - Supply, capture and building systems ​
  • EXPERIENCE HISTORY - Historically accurate arsenal with realistic weapon behavior
  • A MODERN ENGINE - Developed for Unreal Engine 4 

Hell Let Loose will be available on Steam in early 2018. 


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