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The Fall Part 2: Unbound

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Developer: Over The Moon
Release Date: Q1 2017

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'The Fall Part 2: Unbound' (ALL) Delayed Until Early 2018 - Screens & Trailer

by Rainier on Oct. 3, 2017 @ 8:01 a.m. PDT

The Fall Part 2: Unbound picks up right where we left ARID at the end of The Fall, featuring new characters, new gameplay twists, and an even more engrossing story.

The Fall series combines Metroidvania-style exploration and combat with point and click adventure-style puzzles to create a fresh experience that fans of both genres will love. Players control ARID, an AI on-board a futuristic combat suit. In the original game, ARID was lost on an alien planet and struggled to save the life of the severely injured human occupant of the suit.  After the unhinging events of part 1, ARID’s very existence is threatened when she is ejected from her body and projected onto a vast global network. In a desperate attempt to save herself, ARID invades and attempts to control several other robots she finds there, each with wildly different personalities and gameplay styles. Will ARID successfully enlist their help before it’s too late? One thing’s for certain – the process will change her.

With a deep, engaging narrative; fully realized, layered characters; stark, minimalist art direction and sparse, haunting sound design; The Fall Part 2: Unbound is Metroidvania for a new generation.


Over The Moon has made the decision to delay The Fall Part 2: Unbound by a few months, with a multi platform launch now scheduled for February 2018. While the game is essentially done, releasing it in October, November or December, among all the AAA titles, is commercial suicide. This extra time will also allow Over The Moon to further polish the game, with every platform getting a version of The Fall Part 2: Unbound that makes the most of its capabilities.

“We are really excited about our new project and we want to thank all of our fans for their continued patience. The team at Over The Moon have poured their hearts and souls into making sure that everything in The Fall Part 2: Unbound is there for a reason,” said John Warner, CEO of Over The Moon, “With The Fall Part 2: Unbound, our goal is to give players a deeper level of gameplay and story integration than they have ever seen before. We want this game to shock you, excite you, make you laugh, thematically challenge you and put you in situations you have never been in before. It’s our highest goal that video games can change people for the better, and The Fall part 2: Unbound is as rich with interesting ideas as it is fun to play.”

We’ve all heard the adage: the best science fiction stories are the ones that, while simply being great entertainment, also point to something more philosophical, inviting players (or readers, traditionally) to think. Over The Moon aims to join that fine tradition with their highly anticipated upcoming sequel, The Fall Part 2: Unbound, in which players take on the role of A.R.I.D, an abandoned and broken AI who struggles to survive a collapse in her operating parameters. ARID must re-establish her boundaries by attempting to build her own rules before a dark, mysterious, and invasive process snuffs her out for good.

The key, of course, is to keep the game exciting and fun, allowing gameplay to carry much of the story-telling. ARID will invade other robots in a desperate attempt to get their help, and will be forced to work within their personal quirks and operating parameters, creating an opportunity for a truly unique set of challenges. Furthermore, as ARID begins understanding her hosts on a deeper level, she will be able to take perceptual mechanics from one robot into another. Players will solve puzzles by perceiving the environment from different perspectives and comparing the information they find in creative ways… served up with a helping of The Fall’s signature dark humour.

But that’s just the start, according to the team at Over The Moon. The Fall Part 2: Unbound aims to put players in perspectives that they’ve never experienced in a video game before. With a host of unusual characters, it explores themes of artificial intelligence, the value of personal boundaries and respecting others. Its gameplay and its story are specifically designed to make players reflect on these ideas, through the lens of a familiar Metroidvania meets Point and Click Adventure framework. The Fall Part 2: Unbound is made for players who have been waiting for the conceptual underpinning of games to catch up with their technological artistry.

The Fall Part 2: Unbound will be available for Xbox One, PS4, Nintendo Switch, PC, Mac and Linux in Feb. 2018.


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