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Sid Meier's Civilization VI

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Strategy
Publisher: 2K Games
Developer: Firaxis Games
Release Date: Oct. 21, 2016

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'Sid Meier's Civilization VI' Rise and Fall Expansion Adds Netherlands' Queen Wilhelmina - Trailer

by Rainier on Dec. 12, 2017 @ 11:39 a.m. PST

Sid Meier's Civilization VI is a turn-based strategy that offers players new ways to interact with their world, expand their empire across the map, advance their culture, and compete against history’s greatest leaders to build a civilization to stand the test of time.

Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.

Civilization VI: Rise and Fall brings new choices, strategies, and challenges for players as they guide a civilization through the ages. The expansion introduces new Great Ages, a new city loyalty system, and Governors while expanding existing Diplomacy and Government systems; and adds nine new leaders and eight new civilizations, a variety of new units, districts, wonders, buildings, and more. Players can now lead their empire into a Golden Age of prosperity or emerge triumphantly from a Dark Age into a memorable Heroic Age.


Imagine knowing at four years old that you’re next in line to lead the Dutch. That’s exactly what happened for Queen Wilhelmina, whose rule of the Netherlands began when she turned 18. Queen Wilhelmina saw the dawn of the 20th century, the economic collapse of the 1930s and led through both World Wars.

Her nearly 58-year reign is often remembered for her role maintaining Dutch neutrality during World War I and inspiring the Dutch resistance during World War II. Queen Victoria of the United Kingdom described the young Wilhelmina as pretty, polite, and intelligent, but Kaiser Wilhelm II of Germany could attest to her wry wit. During a meeting prior to World War I, the Kaiser commented that his guards were “seven feet tall,” while Queen Wilhelmina’s were “only shoulder high.” She elegantly responded, “Quite true, Your Majesty, your guards are seven feet tall, but when we open our dikes, the water is ten feet deep!” The Netherlands maintained neutrality for the duration of World War I thanks to negotiations with the German Emperor—perhaps he remembered her threat. Despite Dutch neutrality, Wilhelmina supported a strong defense policy throughout the Great War.

The Dutch, well known for their trading, were blockaded by Allied forces by the close of WWI despite their claims of neutrality. Amidst all this, and around the wreckage of the world economy, Wilhelmina’s prudent investments would see her become one of the wealthiest people in the world. At least until Germany invaded the Netherlands on May 10th, 1940.

Queen Wilhelmina declared a “flaming protest” at the attacks on her territory. She fled the Netherlands, taking refuge in England and sending her family to Canada for the war’s duration. Her departure was a calculated rather than cowardly move— if she remained, her people would assume collaboration. Wilhelmina’s departure declared her resistance. Her government-in-exile remained in London until the war’s end, and she encouraged occupied territories to remain strong on Radio Oranje. Spurred on by her words, the Dutch resistance fought on until her return in 1945.

UNIQUE UNIT: DE ZEVEN PROVINCIEN

The Dutch-built De Zeven Provinciën (“The Seven Provinces”)-class ships were not only devastating to enemy ships, but could lay siege to harbor cities. These powerful ships of the line were nearly half the length of a football field (either variety), armed with a minimum of 80 guns spread across two gun decks. They served as the naval backbone of multiple battles in the Anglo-Dutch wars—battles nobody expected a mercantile power to win. Nevertheless, these ships proved the Dutch could hold their own against other (presumably) mightier naval powers.

UNIQUE IMPROVEMENT: POLDER

The Dutch are respected not just for their trade empire, but for their ingenuity as well. Polders are low-lying land tracts encircled by dikes. The only way water enters the area is through manually operated devices. They result in land reclamation efforts, creating flood plains separated from the sea and drainable marshes. While there are obvious benefits like extra land to grow food and increased production, Polders also served a military purpose. As Wilhelmina alluded to Kaiser Wilhelm II, opening the sluice gates at high tide and sealing them at low tide created an inaccessible swamp the German army couldn’t cross during WWI.

UNIQUE CIV ABILITY: GROTE RIVIEREN

Literally translated – “Great Rivers” refers to waterways that have been a natural dividing line across the Netherlands. These rivers formed the boundaries between states and even served as a way to mark the edges of empires. The navigable rivers and canals built around them were the foundation upon which the Dutch built their culture – and massive mercantile fleets. That’s why the Netherlands gain major adjacency bonuses for Campuses, Theater Squares and Industrial Zones if near a river. 

UNIQUE LEADER ABILITY: RADIO ORANJE

 Wilhelmina broadcast a voice of resistance for the Dutch during WW II – “Radio Oranje” – inspiring her people from afar. Since the Dutch are world-renown for their trade routes and merchant ships, put them to good use with Wilhelmina’s ability. After establishing trades routes to and from foreign cities, you’ll gain Culture bonuses.

Wilhelmina is one of the nine new leaders coming with Civilization VI: Rise and Fall when the expansion releases

Sid Meier’s Civilization VI: Rise and Fall Features:  

  • GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.
  • LOYALTY: Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city to another civilization, or its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders. 
  • GOVERNORS: Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty.
  • ENHANCED ALLIANCES: An enhanced alliances system allows players to form different types of alliances and build bonuses over time.
  • EMERGENCIES:  When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends.
  • TIMELINE: Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.
  • NEW LEADERS AND CIVS:  Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
  • NEW GLOBAL CONTENT: Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.
  • IMPROVED GAMEPLAY SYSTEMS:  The Government system has been enhanced with new Policies and additional improvements have been made to existing systems.

Sid Meier’s Civilization VI: Rise and Fall will be available for PC on February 8, 2018.


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