Archives by Day

SteamCity

Platform(s): PC
Genre: Strategy
Developer: FeelThere
Release Date: June 16, 2020

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'SteamCity' Announced - Screens

by Rainier on Dec. 14, 2017 @ 8:46 a.m. PST

SteamCity is a turn-based game taking the player to a new world filled with a blending of values and the clash of power versus tradition.

Based on the Magic Reality figurines of the same name, SteamCity is rich with Japanese culture, East versus the West in a full-on steampunk environment promising to captivate a global audience.

Both sides can be played; you can be on the side of the heroic Sophie von Eschenbach and the rebels, or you can side with the powerful but faceless Yamagami Corporation. Sophie is right on target with the changing heroes we see today. The refreshing and innovative blend of culture does not yet exist in the gaming world, until now. Exciting new civilizations and colorful characters offers a new and unique perspective on many traditional cultures and traditions, which will appeal to the mass gaming community.


SteamCity takes place in a beautiful 3D-world. Your turn takes you through incredibly realistic terrain, rife with adventure, fire and explosions, while the sky moves lazily above you. Richly detailed graphics transport you to the world of SteamCity, where danger lurks at every corner and amazing characters go about their business all around you. You position each character carefully to give you the greatest strategic advantage and the ultimate goal is the win against the Yamagami machine or to crush the uprising rebellion.

Key Features:

  • Steampunk overdosed with Asian subculture
  • Story-Mode
  • Multi-player
  • 8 levels
  • 20 playable characters
  • Classic tabletop gaming reinvented

More articles about SteamCity
blog comments powered by Disqus