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Sniper: Ghost Warrior 3

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action
Publisher: CI Games
Developer: CI Games
Release Date: April 25, 2017

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'Sniper: Ghost Warrior 3' (ALL) Lets You Craft & Customize In The Safe House - Screens

by Rainier on March 28, 2017 @ 11:44 a.m. PDT

Sniper: Ghost Warrior 3 is a modern-day conflict based in Eastern Europe. Players are thrust into the role of a sniper caught between three warring factions, and it all plays out in a realistic and immersive environment.

Dig deep into the Ghost Warrior DNA as you choose between taking out your targets up close or from a distance, while at the same time focusing on your survival through evasion and stealth. Non-linear, sandbox-style gameplay on large open-ended maps gives players the flexibility to play and replay the missions in a number of different ways. Sniper: Ghost Warrior 3 will offer intriguing challenges for tactically-minded gamers, while still remaining accessible to first-person shooter fans.

Take the role of an American sniper named Jonathan North, who is dropped into enemy territory in northern Georgia, nearby Russian borders. Explore large open-world maps with dynamic weather and a day and night cycle that actually impacts play and decisions. Customize weapon equipment, accessories, vehicles and a drone, and utilize the three pillars of gameplay to your liking: Sniper, Ghost and Warrior.

Be a Sniper: Engage your targets from the long range. Factor in scope elevation, wind speed and direction, breath control and stance along with weapon and bullet choice.

Be a Ghost: Stalk your enemies and eliminate them silently with a broad variety of takedowns. The advanced stealth gameplay includes drone recon and vertical navigation.

Be a Warrior: Wield a wide variety of advanced weapons and modify them to suit the needs of your mission and your own personal style. Choose from assault rifles, shotguns, machine guns and even explosives.

Be All Three: You are an American sniper dropped behind enemy lines in Georgia, near the Russian border. Ruthless warlords have taken over part of the area and it falls on you to prevent the entire country from collapsing into chaos.


Every soldier needs a safe place to rest, recuperate and gear up for his or her next mission

As one may predict by the name, the Safe House is a safe place where our lead protagonist can sleep to a designated hour, craft and purchase items, choose equipment loadouts and begin missions. There are different safe houses to be discovered in the northern part of the Republic of Georgia, many of which contain loot or new weapons to equip. After they’re discovered, players can fast travel back to these locations as long as they aren’t in a designated mission area.

The Weapon Cache is a place where the player can change his or her loadouts. Primary weapons, secondary weapons, side-arms, gadgets, weapon skins and armors can be purchased and equipped here.

At the Workbench, the player is able to craft regular and special bullets, gadgets and medkits using resources found in the world. There are five kinds of resources, each used in different proportions to craft different equipment such as special bullets, gadgets, and to modify weapons and attachments.

The currency in Sniper Ghost warrior 3 is called ‘Trading Goods’. Players can purchase almost everything available in the game for it – starting with grenades and medkits, and ending with weapons. The Trading Goods can be acquired by various actions during gameplay: completing main story missions, completing side operations, finding collectibles, assassinating most wanted targets, helping civilians or just simply by being found in the world.

Special Bullets:

  • Luring Bullet: Can be used to lure enemies into desired spots while not raising an alarm. Players can easily dispose of enemies that can be seen by others. Simply lure them out of sight and take them out. It can also lure enemies out from behind obstacles and into view.
  • Tagging Bullet: Extracts a pulse that locates enemies through obstacles. It allows players to tag enemies in places where flying the drone would be too risky or would take too much time.
  • Armor Piercing: Can be used to take out targets hiding in cover, so thin walls, fences, and even metal will no longer stop shots. It’s very effective against armored vehicles. 
  • EMP: Emits an electromagnetic pulse that disables vehicles and electronic devices within a small radius. A well-placed shot can ensure enemy reinforcements won’t arrive on the location, disable CCTV cameras, or can lure enemies by frying a power generator.
  • Explosive Bullet: If you no longer care about stealth, then this is your bullet of choice for one-shot, one-kill sniping.
  • DARPA: Experimental homing bullets that allow players to ignore wind and gravity, making these severe-condition shots much easier to execute.

Gadgets and combat gear are a large set of tools available through crafting or purchase that will help players execute their planned approach. These gadgets differ in their intended use, ranging from offensive frag grenades to defensive warning devices, but it’s ultimately up to players to choose how they’d want to use them.

  • The C4 charge, typically an offensive item, can be planted as a diversion to make enemies leave their posts and investigate what’s happening while the player sneaks past them. 
  • The throwing knife can be used to silently take out enemies without expending valuable suppressor durability, but can also be a last-resort attack in case of a spent magazine. 

By choosing gadgets that best suit their style, players can greatly expand the variety of available tactics.

The player can modify weapons with currently unlocked attachments. New attachments, weapons and gadgets can be unlocked by completing missions, but can also be found distributed on outposts or out in the world. New attachments can be unlocked by accomplishing open-world activities such as saving civilians. Once unlocked, attachments can be purchased from the shop along with ammo, gadgets, med-kits and armor using the in-game currency.

Explore large open world maps with dynamic weather and a day/night cycle that actually impacts your play and decisions. Sniper Ghost Warrior 3 is the story of brotherhood, faith and betrayal in a land soaked in the blood of civil war.

Sniper: Ghost Warrior 3 is being created from the ground up by an all-star development team that includes Steve Hart, former senior producer of Rebellion’s Sniper Elite V2, as well as combat veteran and former Marine Paul B. Robinson, who has an extensive resume of game development reaching back over 20 years. Veteran game designer and writer Jess Lebow, who has worked on a number of high profile games including League of LegendsFar Cry, and Guild Wars also serves as the Lead Narrative Designer for SGW3.


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