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The Long Journey Home

Platform(s): PC
Genre: RPG/Action
Publisher: Daedalic Entertainment
Developer: Daedalic Entertainment West
Release Date: May 30, 2017

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'The Long Journey Home' Gets Release Date

by Rainier on May 11, 2017 @ 10:46 a.m. PDT

The Long Journey Home is a space exploration RPG that takes players to the other side of the galaxy, plunging them into both the wonders and dangers of deep space.

In this space exploration RPG, players command a 4-person crew that ends up lost on the other side of the universe after the first light jump goes horribly wrong. Stranded with a rapidly deteriorating ship and dwindling supplies, players must manage the politics of different alien races, the limited yet valuable resources at their disposal, and the survival of the ship all while trying to bring the crew home.

The Long Journey Home combines the best of classic space adventures like Starflight and Star Control II with the replayability of modern roguelikes, in a procedurally generated, endlessly surprising living universe inspired by beloved modern science fiction shows like Farscape and Firefly.

Your goal: to find the way back to Earth. An accident during humanity’s first jump drive test has catapulted you and your crew to the other side of the galaxy, and the only way home is through. Lead your crew as you explore new worlds in search of allies and support. Face searing storms and deadly gravity as you plunder alien worlds for their secrets and technology. Befriend alien races and earn their trust. Keep your people alive.

Every decision the player makes has consequences and will influence how the game unfolds. To get the space ship’s crew home to Earth safely, finesse and skill are needed. It is always a tough call to decide if it is time to pick a fight or handle matters with diplomacy…

Do whatever it takes to get home.

Andreas Suika, lead game designer for The Long Journey Home, explains the idea behind the game: “Being lost and alone is a fear we can all appreciate. Now, imagine being on the other side of the universe, alone, low on resources, never knowing what awaits after the next jump. The Long Journey Home taps into that primal longing for home, while also providing a colourful, comic universe that players will have a blast exploring and returning to.”

Andreas Suika notes that “‘The Long Journey Home’ is about making the right decisions. When you alone are in space, there is no room for wasteful choices. It’s important to remember: always think twice and once you’ve made a decision, be ready to deal with the consequences.”

Key Features:

  • Real Flying: Flying in space is a bit complicated…really, we looked it up. “The Long Journey Home” provides a flying experience with actual planetary gravity, which can be difficult to master but can also be used to your advantage. Flying in Long Journey Home is a bit different than in many other space games. Be careful not to be sucked into a black hole or outmaneuvered by an alien warship!
  • Lost in Translation: Meet and try and befriend fifteen strange alien races – four empires out of eight, plus assorted smaller civilisations in every game. Will they appreciate you approaching with raised shields as a sign of respect, or see it as an aggressive display? Can you win their respect, and with it, their assistance? With over two novels worth of dialogue, you’ll feel part of a living universe full of memorable characters and big decisions.
  • Weigh Your Options: Players have to land on planets in order to gather resources. By doing so, you always risk damaging the landing unit or even losing a crew member. Be sure to carefully consider the risks involved in every reward.
  • Andreas Suika notes that “‘The Long Journey Home’ is about making the right decisions. When you alone are in space, there is no room for wasteful choices. It’s important to remember: always think twice and once you’ve made a decision, be ready to deal with the consequences.”
  • Procedural, not Random: Although most of the game is procedurally generated, there are no random aspects in it. For example, dialogues with aliens may vary in different playthroughs but the lore behind each race is very much consistent. Quests or reactions might change, but their core attitude and character always stays the same.
  • Same Game, Different Journey: Thanks to the variety of the key elements of the game, the experience can be very different with every new run. Players can expect to see about 20% of the possible content in one run which should only take about 6 – 8 hours

The Long Journey Home will be available as digital download through Steam on May 30, 2017 for $39.99.



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