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Rive

Platform(s): Nintendo Switch, PC, PlayStation 4, WiiU, Xbox One
Genre: Action
Developer: Engine Software (EU), Two Tribes (US)
Release Date: Nov. 17, 2017

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Rive' (ALL) Gets New Co-pilot Mode On Nintendo Switch

by Rainier on July 21, 2017 @ 3:38 p.m. PDT

Rive is a metal-wrecking, robot-hacking 2D shooter/platformer with old-school gaming values with a new-school execution.

Its 360-degree shooting and platforming hybrid causes a ‘dance of destruction’ during an insane sequence of spectacular battles and set pieces.

In the role of space scavenger Roughshot, players can hack their enemies, fire off burst weapons, and prove their mettle in multiple game modes.

We're still busy, together with our development partner Engine Software, ironing out all the little kinks that come with supporting new hardware, but RIVE is already looking swell. And, yes, it runs at a silky smooth 60 frames per second.

We wanted to leverage the Switch's built-in local multiplayer capability, and because separate Joy-Cons don't have enough buttons for the full dual-stick RIVE experience, we came up with something we call Copilot Mode.

In Copilot Mode you control Roughshot in his Spider Tank… together. One player moves, the other attacks. And if you die, the roles are reversed. It's a ton of fun, and you can play any and all parts of the game this way: the 6-hour campaign, highscore and speedrun missions, the super-hardcore single-credit mode, infinite battle arenas, daily challenges…

We're not ready to announce a date just yet, but rest assured we're getting close. Stay tuned for the full release announcement!

RIVE (meaning 'to tear apart violently') is filled to the brim with references to our favorite games, with spectacular set-pieces, and humor, via the game's main characters. Space scavenger Roughshot and robot butler DLL are both voiced by the talented Mark Dodson, of Star Wars and Gremlins fame.

Key Features

  • All the goodness of platform games and twin stick shooters in one package.
  • Collect hacks and upload them to your enemies to alter their behavior.
  • Old school game design sensibilities, in a decidedly new school execution.
  • Music and Sound Design by Sonic Picnic.
  • Backstory by Dutch author and games journalist Niels 't Hooft.

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