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Sid Meier's Civilization VI

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Strategy
Publisher: 2K Games
Developer: Firaxis Games
Release Date: Oct. 21, 2016

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'Sid Meier's Civilization VI' Rise and Fall Expansion Features Explained - Trailer

by Rainier on Jan. 16, 2018 @ 10:29 a.m. PST

Sid Meier's Civilization VI is a turn-based strategy that offers players new ways to interact with their world, expand their empire across the map, advance their culture, and compete against history’s greatest leaders to build a civilization to stand the test of time.

Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.

Civilization VI: Rise and Fall brings new choices, strategies, and challenges for players as they guide a civilization through the ages. The expansion introduces new Great Ages, a new city loyalty system, and Governors while expanding existing Diplomacy and Government systems; and adds nine new leaders and eight new civilizations, a variety of new units, districts, wonders, buildings, and more. Players can now lead their empire into a Golden Age of prosperity or emerge triumphantly from a Dark Age into a memorable Heroic Age.

In this extensive gameplay preview, learn the details of all the new features like Great Ages, Loyalty, Governors, Emergencies and Enhanced Alliances, which are being added in Sid Meier’s Civilization VI: Rise and Fall.

Sid Meier’s Civilization VI: Rise and Fall Features:  

  • GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.
  • LOYALTY: Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city to another civilization, or its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders. 
  • GOVERNORS: Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty.
  • ENHANCED ALLIANCES: An enhanced alliances system allows players to form different types of alliances and build bonuses over time.
  • EMERGENCIES:  When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends.
  • TIMELINE: Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.
  • NEW LEADERS AND CIVS:  Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
  • NEW GLOBAL CONTENT: Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.
  • IMPROVED GAMEPLAY SYSTEMS:  The Government system has been enhanced with new Policies and additional improvements have been made to existing systems.

Sid Meier’s Civilization VI: Rise and Fall will be available for PC on February 8, 2018.


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