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The Universim

Platform(s): PC
Genre: Strategy
Developer: Crytivo Games
Release Date: Jan. 22, 2024

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'The Universim' Comes To Steam Early Access

by Rainier on April 12, 2018 @ 12:00 a.m. PDT

The Universim is a next generation planet management game where a vibrant, living world rests in your hands. With the powers of a god, you have the ability to change everything if you so wish, but time always flows on.

Your civilization will evolve throughout the ages, with or without your guidance. You are taking control of a living simulation, not the same static world you are accustomed to. The AI will make many of its own decisions, and the world will change dynamically, throwing various challenges at your civilization at random times. You can attempt to influence your civilization’s decisions, or simply watch as their decisions begin to bear fruit or lead them into ruin.

However, when it comes to research choices, exploration, and colonization of alien planets, you have complete control. You can select their research path, and develop whatever technologies you deem important for the near future. Be warned, though. Research decisions play a crucial role in how your civilization progresses from era to era. Failure to do adequate research into the appropriate field for the time period will cause your civilization to suffer, or even perish entirely.

Back in 2014 The Universum successfully ran a kickstarter campaign, reaching more than $380k of its funding goal, and will be headed to Steam Early Access on Aug. 28, 2018.

"We have built enormously complex systems to simulate weather and dynamic events on the planets in the game. For example, every tree plays a unique and important role in the ecosystem. When Nuggets cut down trees, oxygen levels drop on the planet. When oxygen levels fall, the global temperature rises. This can lead to water deposits drying up and fish dying off, among other problems. Crazily, that’s just one of the many systems running in the background. There are seasons, natural disasters, dynamic wildlife, and so much more going on. Our goal is to create realistic, living worlds that react to every action a player makes. We are taking this to a whole new level. It’s true that it took us quite a while to get here, but I’m happy to say it was worth it!", said Crytivo Producer Sasha Shumski.

"It is a huge milestone for our team to finally have the game launch on Steam. We have worked incredibly hard to get to this point. We altered our original release plans from those announced on Kickstarter for many reasons. However, what it comes down to is quite simple: we needed the time to make The Universim the absolute best experience possible for our fans, and we are really proud of our achievements. For us, creating an unforgettable and enjoyable experience is the most crucial aspect of the project. Quality really takes time, but we are finally ready to introduce the game to a wider audience. We also have a great surprise planned for our fans that will be revealed at a later date,” stated Crytivo Founder/CEO Alex Koshelkov.

"The Universim will be dramatically different and far more polished closer to release. As we said earlier, we will continue introducing new mechanics and developing new features as we go. New features will either break the game or make it far more enjoyable. That’s where we will need your feedback. Taking part in our Early Access puts you right beside us on this journey, and we have a long way to go. If you’re the type of person who expects no bugs, glitches, or missing content in the game, we highly recommend you to wait for proper reviews or the full version of the game to be completed. We encourage you to invest some time into researching more about The Universim before purchasing it. As much confidence as we have in The Universim, your expectations can be very different, and we want do our best to ensure you aren’t disappointed with what you get"

“We have spent a huge amount of time developing an in-game planet generation engine by the name of Prometheus. We made it capable of generating procedural planets with dynamic life conditions on them. At this time, we have a main planet with a certain generation scheme on which you’ll start playing. We call it Mother Planet. This planet will make you feel right at home, as it’s based on the planet you’re currently sitting upon. New features and mechanics will be added as we progress, along with new eras and planets. Currently, your civilization begins with two citizens that can evolve and spread. We are restricting gameplay to the Stone Age to test all of the major systems before additional eras are introduced. Later on, you’ll be able to help them evolve through different eras, such as: the Stone Age, Medieval Era, Modern Age, and Space Era. Our team are working hard every day on new features and bug fixes. As you read this message, we probably fixed a whole bunch of issues in the game. Naturally, it can be quite difficult to describe the current state of The Universim, as it changes all the time, but you can keep up to date by reading updates on all of our major channels. We just want to assure you that we’re doing our best to implement new features as soon as we can, but we’re not prioritizing time over quality.”

With the use of an ambitious in-game engine called Prometheus, which is currently in development, we aim to simulate planets accurately by implementing important natural processes and events. Prometheus will simulate the various environmental biomes on the planet, and the changing of seasons within these regions. Winter will be the most challenging of seasons, as it hinders development and progress. It will also place strain upon your civilization if they failed to prepare adequately for the winter beforehand. Storing food and developing ways to keep warm are excellent examples of effective preparation. It will also be responsible for the generation of unique new planets for you to explore.

For example, a planet could be generated with very little oxygen. The colonization team would then need to be equipped with atmosphere generators to ensure a habitable environment. However, these generators cost resources to develop and run. The same effect can be achieved with a more cost-effective method. Planting trees! But alas, they will do so far more slowly. It all comes down to what kind of strategy the player wishes to employ.

There is an element of natural progression and evolution in the game. Beginning in the Stone Age, and advancing all the way to the era of intergalactic exploration is something players can look forward to. The ability to colonize planets and explore the vast expanse of the universe is then unlocked. This is when players can begin forging their galactic empires in the stars. Every planet will have unique and interesting characteristics that will challenge the player to properly evaluate the dangers and rewards before initiating the colonization process. As with everything, preparation and strategy is crucial!

Key Features:

  • An immersive, evolving universe simulator. Create life in the earliest stages of development and watch as it blossoms into a Galactic Empire under your guidance.
  • Take control of a living simulation and mould it to your liking.
  • Witness the changing of seasons, and survive the brutality of winter.
  • A dynamic gameplay experience unlike anything you have experienced before.
  • Conquer the epic expanse of the universe at your own leisure.
  • Enjoy the humorous, yet informative, news system as it details the latest information about your growing civilization.
  • A deep, intuitive research system that allows for a wide range of play-styles, and offers many different ways of evolving your civilization.
  • Progress from the Stone Age all the way to the modern era, and beyond!
  • Dynamic events constantly challenge the player, and offer countless new gameplay opportunities.
  • Explore and colonize incredible new planets.
  • No paid DLC, DRM, or Micro-transactions whatsoever!

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