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Warhammer 40,000: Inquisitor - Martyr

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: RPG/Action
Publisher: Maximum Games
Developer: Neocore Games
Release Date: June 5, 2018

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'Warhammer 40,000: Inquisitor - Martyr' (ALL) Delayed Until June

by Rainier on April 18, 2018 @ 7:13 p.m. PDT

Warhammer 40,000: Inquisitor - Martyr is an action-RPG that not only evokes the dystopian world of the dark and violent 41st millennium, but also becomes the next milestone in the evolution of action-RPGs.

In Warhammer 40,000: Inquisitor - Martyr, players control an Inquisitor in the Caligari Sector, a region infested with heretics, mutants, and Chaos Daemons. Warhammer 40,000: Inquisitor – Martyr will be a monumental, brutal and grim experience, undeniably true to the spirit of the Warhammer 40,000 universe.

The game, playable in both solo and online cooperative mode with up to 4 players, lets players progress through a persistent universe via numerous missions with varied objectives. The player embodies one of three classes with complementary abilities, each one offering specific skills and varied customizable options. They'll fight across destructible environments which use a cover system that is unique in this type of game, and must survive battles that are both tactical and brutal.

Originally scheduled for May 8, 2018 (May 11th in Europe), Warhammer 40,000: Inquisitor - Martyr has been delayed until June 5, 2018.

Dear All,

first of all, I’d like to skip the excuses, so let’s get straight to the point and start with the bad news.

We had to delay the release date of Warhammer 40,0000: Inquisitor – Martyr to 5 June (2018).

The reason is simple, really. Some technical issues were solved a bit late on one of the console platforms, therefore the release candidate version couldn’t be sent to manufacturing in time. We’d like to release the game - in agreement with our console publisher Bigben Interactive and our licensor Games Workshop - on all three platforms at the same time.

In a nutshell: we have somewhat overestimated our capacity for releasing the game simultaneously on three platforms.

And now that we’ve got the bad news out of the way, I’d like to tell you why this could be a good thing after all:

On one hand, the usual, but always very true statement: this means that the PC version gets three extra weeks of polishing, which is never a bad thing. This also means that the game will be in a much better shape at release.

On the other hand, now that we’ve messed up the big date of the original announcement anyway, we decided to still do one big Beta build update for Steam

With the three extra weeks, we’ll now have the time to do this and trust me, all the harsh criticism, I mean the extra feedback will help us immensely to balance and fine-tune the game.

Therefore, the dates now set in stone:

  • Fresh Steam Build – 21 May
  • Release – 5th June

Again, sorry for this as we kindly ask for your further patience and hopefully it won’t be a deal breaker for any of you.

In return, we promise we’ll push this extra three weeks in 90+ hours per week so it’ll be very-very useful for Martyr.

Zoltán Pozsonyi
Producer

The single player campaign pitches players into a grim and secret war among the stars as the agents of the ever-vigilant Inquisition. After the end of the campaign the story continues in a colossal sandboxed game set in the same secluded sector of this vast universe. This persistent setting grants years of constant entertainment, gradual development and a continuous flow of content that enriches the Action-RPG gameplay.


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