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Dead Cells

Platform(s): Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One
Genre: Platformer
Developer: Motion Twin
Release Date: Aug. 7, 2018

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'Dead Cells' (ALL) PS4/Switch Retail Edition And PC Launch In August

by Rainier on May 9, 2018 @ 10:47 a.m. PDT

Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you're able to fight your way past its keepers.

To beat the game you’ll have to master 2D souls-like combat with the ever present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.

Roguelike, Rogue-lite, roguelike-like, rogueschmike! The world needs more of these and we'd like to present for your consideration, the RogueVANIA. This means an interconnected world that you unlock progressively through exploration and battling bosses, with death replacing backtracking. Each death will unlock more of the world and you’ll begin to understand the scale of the choices in front of you. Sick of the stinking sewers? Why not go over the ramparts? It’s your skill, playstyle and of course the loot you find that will determine your choice your path.

But don’t think this will be a walk in the park. Pattern based monsters, and demanding boss fights will force you to fight cautiously and build your strength. Every weapon has its own unique feel and rolling and dodging will become second nature as you learn to manage the mobs of monsters that will overwhelm the unprepared. Tough, but fair.

Tired of the violence and death? Explore a bit, take a stroll, enjoy the view from the ramparts, find a secret room. Thomas and Gwen, our graphic artists, never miss an opportunity to impress with their pixelart and shape a world that you’ll want to explore. You might even learn a little more about the lore of the place, who knows?

Motion Twin has entered into a partnership with Merge Games to bring Dead Cells to retail for Nintendo Switch and PS4 in August, while the game will also be leaving Steam Early Access at the same time.

“We’ve been absolutely floored by the success of Dead Cells and the reaction of the PC gaming community. So many people have asked for the game on console, so partnering with Merge for a retail copy just makes sense. We can’t wait to welcome console players to our community, to hear their feedback and to work with them on future updates of the game,” said Motion Twin Producer Steve Filby.

“With the seventh update rolling out on Early Access, Dead Cells is very close to being content complete, the lore being the last piece of the puzzle we’re working on for launch day. Although version 1.0 definitely won’t be the end, as we’ve already promised one major free DLC to the community that made all of this possible,” continued Steve Filby.

“The Baguette Update” brings a major rework to the core game, which includes a complete overhaul of the item upgrade system “The Forge”, legendary item drops, new ways to customize items, a revamped UI and the kind of polish you expect from a finished game.

Dead Cells is currently available in Early Access on Steam and GOG.com for $19.99 USD.

Key Features:

  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a roguelike and the adrenaline pumping threat of permadeath.
  • Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Make do with what you have and don’t forget to roll.
  • Nonlinear progression: Unlock new levels with every death and explore undiscovered parts of the castle as you prepare for the inevitable bosses.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Death is now your way of backtracking.

Dead Cells will be coming to Nintendo Switch, PS4, Xbox One and PC in August 2018.


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