Borderlands 3

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Action/Adventure
Publisher: 2K Games
Developer: Gearbox Software
Release Date: Sept. 13, 2019

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'Borderlands 3' (ALL) Rolls Out Halloween-themed Event And October Update, Details Future Patches

by Rainier on Oct. 24, 2019 @ 10:25 a.m. PDT

Borderlands 3 is a story-driven, non-stop galactic thrill-ride, filled with colorful characters, epic enemies and boss fights, and literally billions of guns.

Blast through new worlds and enemies as one of four brand new Vault Hunters – the ultimate treasure-seeking badasses of the Borderlands, each with deep skill trees, abilities, and customization.
 
Play solo or join with friends to take on insane enemies, collect bazillions of guns and loads of loot, and save your home from the most ruthless cult leaders in the galaxy – the Calypso Twins.

Do you feel that chill running up your spine, Vault Hunter? It must be the call of Bloody Harvest, a completely free seasonal event for Borderlands 3 running from October 24 to December 5. Feast your eyes on the ghosts and ghouls you'll be fighting during Bloody Harvest in our new trailer above.

This supremely spooky in-game event features tons of fresh content, including Haunted enemy types, the Terror combat mechanic, a new unique Legendary weapon, and a new boss fight against the fearsome Captain Haunt. If you manage to survive the creepy challenges of Bloody Harvest, you can earn cosmetic rewards, including Vault Hunter skins, a weapon trinket, and more.

To participate in the Bloody Harvest event, you'll need to have progressed far enough in the story campaign to have unlocked Sanctuary III, which happens early on. While Bloody Harvest is active, you'll notice a peculiar newcomer aboard your ship: Maurice, a surprisingly friendly Saurian who can speak to you via a device of Tannis' own invention. As Borderlands 3 Creative Director Paul Sage explained during The Borderlands Show, "Maurice is your guide to all of [Borderlands 3's] seasonal events."

When Bloody Harvest begins, Maurice will offer you a repeatable mission that must be completed in order to reach Heck, the spooky setting for Borderlands 3's Bloody Harvest. Maurice kindly asks that you collect a certain amount of Hecktoplasm, an item that drops from slain Haunted enemies. You'll encounter Haunted enemies all over the galaxy during Bloody Harvest; you'll know them by their ghostly green glow. Once you've collected enough Hecktoplasm, Maurice will open a portal to Heck aboard Sanctuary III that will transport you to the creepy domain of Captain Haunt and his undead minions.

Once you've managed to stop shaking in your boots at the sheer spookiness of Heck, you'll have to fight your way through an undead army of Maliwan soldiers who are rising from their graves with ambitions of revenge. You'll also encounter freaky fauna including flying, fire-breathing Rakk-o'-Lanterns and wretched Ratch that've gorged themselves on blood. Deep within the depths of Heck lies Captain Haunt, the bony final boss of Bloody Harvest.

Your enemies in Heck have a chance to drop gear that will only be available during Bloody Harvest, including Fearmonger, a new Legendary shotgun that packs a supernatural punch. You might also find Anointed weapons that play off the new Terror mechanic introduced in Bloody Harvest. Haunted enemies can inflict the Terror debuff, which will affect your aim and partially cloud your vision—but with these new Anointed effects, you can turn Terror into a beneficial boost of power.

There's also a set of seasonal cosmetic items which won't drop in Heck, but are still exclusive to the Bloody Harvest event. During the event, you have the chance to earn a skin for each of the four Vault Hunters (which also apply to Moze's mech Iron Bear and Fl4K’s pets), a seasonal ECHO Device Skin, a shrunken head Weapon Trinket, and finally a ghostly Global Weapon Skin, all of which you can check out in the trailer up top.

To unlock these items, you'll need to complete a new set of Challenges that are exclusive to Bloody Harvest. Progress towards completing these Challenges is tracked automatically, and each cosmetic item is unlocked via completing a certain number of these Challenges.

Notes for Patch 3
  • Added Support for Bloody Harvest, the free Limited Time Event starting on October 24 and ending December 5.
    - During the event, the Main Menu will now become spooky when the micropatch has loaded and the event content is available
Stability
  • Fixed a report bug resulting in a crash while loading into maps
  • Fixed a reported audio crash bug
  • Fixed a reported crash that occurred for certain users when level transitioning immediately after throwing a longbow grenade
  • Fixed a reported rare crash that occurred for certain users after completing missions
  • Fixed a reported crash that occurred for certain users when swapping an equipped weapon
  • Fixed a reported crash that occurred for certain users when sorting the Mission Log by region
General
  • [Consoles Only] Mayhem mode is now available in True Vault Hunter Mode on Consoles
  • [Consoles Only] Added Photo Mode support for Consoles
  • [Consoles Only] Added ECHOcast Twitch Extension support for Consoles
  • Added new Vault Hunter customizations and trinkets
  • Added ability to specify Mayhem Mode while matchmaking
  • Adjusted the volume of the 2K and Gearbox logo intro movies
  • Addressed reported concern where some players were missing skill points
  • Updated gore stump textures for consistency
  • [PC Only] Improved reliability of the voice chat system when open and closing the ECHO menu on PC
  • [PC Only] Added a modification so typing in text chat no longer prevents players from fast travelling
  • Singularity grenades will no longer cause Saurian corpses to float in the air after dying
  • Addressed a reported concern that certain players experienced some Visual FX for the side mission "Transaction Packed" before accepting the mission
  • Addressed a reported concern that some players experienced Brick getting stuck after chasing enemies off the cliff near Hector's Lament in The Anvil
  • Made a modification where Amber Lamps no longer has a chance to spawn during the "Defend BALEX" objective of "The Family Jewel" mission
  • Addressed a reported concern with the Legendary grenade mod Quasar, where it was not counting towards the optional grenade kills objective in Slaughter maps
  • [PS4 Only] Addressed a language code issue present in PS4 activity feeds for English
  • Addressed a reported concern where users with their region set to Japan were unable to complete the Fast Travel tutorial
  • Made a modification so Safe Area Calibration is now saved when relaunching the game
  • Camera no longer resets to a random location when using the Reset Camera function in Photo mode
  • Photo mode will now force exit when the player is teleported
  • Subtitles are now present when joining another player's game while a cinematic is playing
  • Addressed a reported concern where some sounds were quiet or missing for the second player in split screen
  • Made various split screen UI fixes
  • Fixed a reported UI issue where the Mayhem Modifier menu would sometimes not appear for certain players
Notes for October 24 Hotfix

As stated in last week's stream, this week's changes focus less on weapons and more on fixes across the game. We are gathering data, reading feedback, and working toward improving all aspects of the game. Please keep submitting bug reports to support.2k.com!

Weapons

Flakker

  • Now consumes 1 ammo instead of 5.
Bug Fixes
  • Addressed a reported bug with "Space-Laser Tag" which prevented some players from progressing to the next objective
  • Atomic has been modified to no longer become invincible, as has been reported under certain conditions
  • Modified Powerhouse Heavy's attacks to no longer damage players outside of the intended range
  • Addressed a concern that Projected shields were taking too much damage from General Traunt's attacks
  • Fixed the reported floating door frame in the Jakobs Theatre
  • Addressed a reported potential progression blocker when Rhy's talks during "Hostile Takeover"
  • Increased checkpoint sizes of New-U stations in multiple locations
  • Included a modification so that Zane's Digi-Clone will no longer spawn into the cage in Slaughterstar 3000

Those are a lot of notes to take in, and we're still hard at work addressing reported issues in Borderlands 3. But given that we're just about a month out from Borderlands 3's launch, we'd like to take this opportunity to outline our plans for future updates, including some of the community's most frequently requested changes. There can always be unforeseen challenges when working on patches and hotfixes, so we'll keep you posted on more concrete release timings as these updates continue to progress.

Here's a look at some of the things we're working to implement in future patches.

Performance and Stability

Game performance and stability continue to be our top priorities. The first fruits of that labor will be released in our upcoming November patch, with various improvements game-wide. We've also been hard at work improving the game's stability and more improvements in this regard are expected to be included in the November patch. Performance and stability will continue to be an ongoing effort with more fixes rolled out with each upcoming patch.

The Bank

Expanding the bank has been the most consistently requested feature by the community. We've heard you loud and clear and the groundwork for expanding the bank has already started. The first of several planned expansions will coincide with the release of Takedown at Maliwan's Blacksite. Expect a significant bank expansion that will more than double the existing space. Additional expansions to the bank will continue to be rolled out over future releases.

Dedicated Loot Pools for Bosses

Several of you have stated a desire to find gear more easily in the game. To do that we are updating the loot pools (the data that determines what in-game items drop) to ensure that more specific gear drops from bosses. That means you'll be able to go to a specific boss to get the specific gear you're looking for. We're working out which bosses get which gear right now and expect this to be ready as part of the November patch as well.

Character Buffs

In the late stages of the game when Mayhem Mode is active, we've found that player companions (Moze's Iron Bear, FL4K's pets, and Zane's Digi-Clone/SNTL) are reportedly not performing as well as we had expected. To address this, we're looking at how to adjust damage according to the relevant skills and gear. The goal here is to make sure we have as many viable character builds as possible.

Additional Mayhem Levels and Mayhem 2.0

Mayhem Mode has been a fantastic addition to the Borderlands world. After receiving some great community feedback, we've been hard at work on a significant revamp that will introduce a host of improvements over several upcoming updates.

The first update will be released as part of the Takedown at Maliwan's Blacksite and includes the first new Mayhem Mode level, Mayhem 4. Expect a significant challenge when it debuts, with tougher enemies that reward players with highly synergized character builds. A new batch of Legendary gear will also only drop while in Mayhem 4 to reward those players who are truly up for the challenge.

Longer term we have plans to overhaul Mayhem Mode with more UI support, new Mayhem Modifiers that change gameplay more dramatically, Mayhem playlists, new rewards, and additional levels of Mayhem to work through. We're excited about Mayhem 2.0 and we'll talk more about it when we get a little closer to its release.

Vending Machines

Marcus heard the outcry for more vending machines, so we're airdropping in some more across multiple maps. Expect new ammo and health vending machines outside of a few boss arenas and a few in some of the bigger environments. Below are the locations where the new vending machines will be appearing:

  • Athenas
  • Atlas HQ
  • Skywell-27
  • Lectra City
  • Jakobs Estate
  • Voracious Canopy
  • Tazendeer Ruins
  • The Pyre of Stars
Skippable Cinematics

We're currently investigating the best way to approach letting players skip cutscenes. This is much easier said than done. Under the hood, the game may activate critical events based on cinematics. In order to make sure mission progression isn't negatively impacted, we need to inspect each cinematic and make sure those events still work correctly. We have a few ideas on how to tackle this problem and expect to have a solution soon.

Target Dummy

Need an easier way to test your gear? We're going to add a target dummy to the shooting range on Sanctuary III! We feel this is the best location since your bank is also on the ship. This way you can manage and test your builds on Sanctuary III without having to travel anywhere else. You can expect to see this sometime in December.

The Future

The list above is only a high-level look at what some of our teams are working on. Stay tuned as we continue to add more information and additions to this list. We here at Gearbox are excited about where Borderlands 3 is heading, and we look forward to showing you all the content that's still to come!

 

Developed from the ground up with AMD, Borderlands 3 will take full advantage of the most powerful PC hardware available, and is optimized for top performance and incredible gaming experiences on AMD Radeon graphics cards and Ryzen CPUs.

Borderlands 3 is available worldwide on PS4, Xbox One and PC (Epic Games store with additional PC digital storefronts in April 2020).


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