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Tom Clancy's Rainbow Six Siege

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Dec. 1, 2015

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'Tom Clancy's Rainbow Six Siege' (ALL) Kicks Off Road to Six Invitational 2020 In-Game Event - Trailer

by Rainier on Jan. 15, 2020 @ 10:05 a.m. PST

Inspired by real world counter-terrorist organizations, Tom Clancy's Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations.

For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.

The Road to S.I. in-game event is back in Tom Clancy’s Rainbow Six Siege on a brand-new map: Stadium. The event will take place every weekend (from Thursday to Sunday) from January 15th to the end of the Six Invitational -- Tom Clancy’s Rainbow Six Siege premiere event -- on February 16 and comes with the first full Battle Pass for Rainbow Six Siege, which will contribute to the Six Invitational prize pool.

During this event, Operators will try to prove who’s the best of Six’s specialists on a new map: Stadium, a new limited time map especially made for this competition. On this map, walls of bulletproof glass create new situations where you can see your opponents without being able to engage. Matches are Bomb matches with Pick and Ban, 3-minute rounds on a 3-round rotation. All operators will be available for all players on this playlist and six of the competitors will be automatically equipped with their Road to S.I. gear: Blitz, Caveira, Hibana, Mozzie, Sledge, and Thermite.

For the duration of the event, the Road to S.I. 2020 Battle Pass will be available with one Free track and one Premium track. With 35 tiers on both tracks, it proposes a total of 48 rewards for the competitors, including the exclusive customization items available in the Road to S.I. game mode. The Premium pass is available for 1200 R6 Credits and the Premium Bundle that unlocks the Premium pass and the first 12 tiers can be purchased for 2400 R6 Credits. Each tier can be unlocked through playing the game or for 180 R6 Credits.

30% of the revenue from the Road to S.I. Battle Pass will go to the Six Invitational prize pool, up to a maximum of $3,000,000 USD. Any surplus will be redistributed across other official Rainbow Six esports programs. More than just a tournament, the Six Invitational is the gathering of all fans, joining in celebrating the community with friends and the extended Siege family. The event will feature developer exclusive panels, fan artists, cosplayers and renowned content creators from the community.

Key Features

  • Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
  • For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
  • Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.

Tom Clancy’s Rainbow Six Siege is currently available on PS4, Xbox One and PC.


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