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Pillars Of Eternity

Platform(s): PC, PlayStation 4, Xbox One
Genre: RPG/Strategy
Publisher: Paradox Interactive
Developer: Obsidian Entertainment
Release Date: March 26, 2015

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'Pillars Of Eternity' The White March: Part 1 Expansion Announced - Trailer

by Rainier on June 17, 2015 @ 1:59 p.m. PDT

Pillars Of Eternity is an isometric, party-based RPG set in a new fantasy world reminiscent of titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment.

Pillars Of Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.

Combat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You’ll create your own character and collect companions along the way – taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. …and you'll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.

The White March: Part 1 expansion will extend the story and experience of Pillars of Eternity, as well as adding a higher level cap, new multi-class abilities, new companions including the rogue and monk, a new party based AI system, and much more to the game.

“The response to Pillars of Eternity has been incredible,” said Feargus Urquhart, CEO of Obsidian Entertainment. “We knew, when we started work on the game following our crowdfunding campaign, we had the potential to create the kind of game world we’d want to visit again and again for a very long time. The White March is just the second step in our own long campaign to bring more and more of the Pillars of Eternity world to life, but with us always making sure we live up to the faith our fans have placed in us.”

“Our partnership with Obsidian couldn’t have started on a higher note than with Pillars of Eternity,” said Fredrik Wester, CEO of Paradox Interactive. “It was clear to us, from the beginning, that Obsidian had a deep connection to their fans, and with the tremendous success of Pillars of Eternity, there’s no doubt in our mind that they understand what players want from an RPG. We’re looking forward to working with their team for a long time to come.”

The expansion, originally offered as a pledge add-on during the game’s crowdfunding campaign, will be coming soon for Windows, Max, and Linux PC.


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