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Another Sight

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Developer: Lunar Great Wall Studios
Release Date: 2018

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Switch/PS4/XOne/PC Preview - 'Another Sight'

by Chris "Atom" DeAngelus on June 13, 2018 @ 2:00 a.m. PDT

In this Steampunk, surreal fantasy full of intriguing environments, Kit and Hodge will meet historical figures and long-dead artists, such as Claude Monet, and unveil wonders to explore, hidden below the imperial capital.

We're used to video games giving us multiple perspectives and special vision. Usually, that involves something like Detective Vision, which enhances your vision. It's rarer for a game to be focused around the idea of loss of vision, but that is what Another Sight is about. Set in Victorian London, it follows a girl named Kat who is exploring the underground tunnels with her father. A cave-in causes her to lose both him and her vision. Trapped, alone and blind, her only companion is a fluffy cat named Hodge. Together, the two must find a way back to the land above — but there is something mysterious and unnatural going on beneath London ....

Kat's blindness is a central part of the game. When playing as her, the game is almost entirely dark, and the only thing that allows her to see is sounds. For reasons that are part of the mystery of the game, sounds briefly illuminate part of the environment for her. Anything that makes noise is something she can see; otherwise, she's at the mercy of the darkness. Hodge can assist her by meowing to illuminate the area around him, giving Kat a way to briefly see part of the world. Players can also swap to Hodge at the touch of a button to see the entire world. This is only for the player's benefit, and Kat will need her own illumination to feel confident in moving forward.


As the game progresses, Kat's blindness evolves. The people she meets in the world will change her perspective — literally. We were given the example of two historical figures she'll meet: the painter Monet and the famous author Jules Verne. When meeting Monet, Kat starts to view the world in the colorful and distinct style of his paintings. We're also told, though we didn't see, that Verne adds mechanics and science fiction to Kat's perspective.

The core of Another Sight is the interaction between the two protagonists. Kat is rather helpless compared to Hodge, but at the end of the day, she's still a human with opposable thumbs, and there are things she can do that he can't, such as opening doors and pulling a switch. However, she can't reach places on her own, and she's entirely dependent on Hodge to guide her. That means he usually needs to get to places before she does.


We only got to see a few examples of puzzles, but they give a taste of the flavor of the game. One involves Kat having to manipulate a switch to drop down a platform so Hodge can climb up to an inaccessible area. Hodge then had to do some platforming to reach a switch that would drop a barrier, so Kat could push a mine cart to smash through an obstacle. We're told this is just a simple and basic tutorial puzzle, and later puzzles will get more complex and make use of Kat's evolving perspective.

All in all, Another Sight is shaping up to be an enjoyable and distinctive puzzle game. The two-character mechanic and the sense of style really make it stand out. It's not the only game of its type, but the visual style of the game changing as it progresses really gives it a distinct flavor. We're looking forward to seeing more of Another Sight's world when it comes out later this year for all consoles and the PC.



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