Metroid Prime: Hunters

Platform(s): Nintendo DS
Genre: Action
Publisher: Nintendo

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10. 'Metroid Prime: Hunters' (NDS)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST

A mighty race, now extinct, has left behind relics of their once-powerful warrior culture. Now bounty hunters from across the galaxy are racing against each other to lay claim to these relics to harness their power for themselves.

Genre: FPS
Publisher: Nintendo
Developer: Nintendo
Release Date: March 20, 2006

Geson Hatchett: The pack-in cartridge with the Nintendo DS contains a demo of Metroid Prime: Hunters, a glimpse at the future of first-person shooters. On those merits, many people have been waiting for this, myself included. In addition, Metroid's proven itself to be a viable franchise even in 3D, and merely the promise of another installment is reason enough by itself to salivate.

Joe Keiser: Metroid Prime: Hunters seems to be stuck in the nightmare tunnel of a release date that is to be forever pushed back, but all signs now point to it coming out this summer, complete and polished. In this case, "complete" means with full Nintendo WiFi support, meaning we'll get to play a multiplayer Metroid Prime game pretty much anywhere. If that doesn't excite you (I understand that the Metroid Prime: Echoes multiplayer was not everyone's personal favorite thing), the promise of another excellent Metroid Prime game should. And if not even that, how about the promise of a DS game finally getting first-person shooter mechanics right, paving the way for a whole new portable genre?

Actually, no. Another Metroid Prime game should be enough. Shame on you all for thinking otherwise.

Matt Mefford: The most-anticipated handheld title of the year is coming: a new Metroid, with Samus in a multiplayer first-person shooter! What more reason could you possibly need to buy a DS and get this title? Even though there are already DS titles with Wi-Fi capability, Hunters may be the one to bring it into the mainstream of handheld gaming. With Wi-Fi "hotspots" sprouting up all over the nation, Hunters could very well lead the charge for more wireless zones to be made. If you are not already aware of the joy and utter gaming goodness that wireless handheld gaming is, plan on picking up Hunters and getting ready for a blast!

Thomas Wilde: You'd have every reason to be wary of Hunters, since it's an FPS on a portable system. Coded Arms taught us that that isn't a very good idea. Metroid Prime has a habit of defying expectations like that, though, and Hunters has been getting attention and praise since the DS's launch for actually managing decent FPS control thanks to the touchscreen. If you have a DS, you have the Hunters demo, and you know whether you'll like it or not. Most people seem to like it. I'm waiting to see if they've cleverly tossed in something like the Omega Pirate, which I'm still stuck on in the original Prime.

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