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Tales of Legendia

Platform(s): PlayStation 2
Genre: Role-Playing
Publisher: Namco

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8. 'Tales of Legendia' (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST

Tales of series offers extraordinary depth and furiously fast real-time battles with the feeling of an authentic fighting game. Tales of Legendia offers fantastic 3D graphics, dynamic battle scenes and an emotionally-charged storyline. The game utilizes technology from Namco’s renowned Soulcalibur® fighting game series, allowing players to battle huge monsters with a battle system that feels more like a fighting game using X-LiMBS, Namco’s new Crossover Linear Motion Battle System.

Genre: RPG
Publisher: Namco
Developer: Namco
Release Date: February 7, 2006

Alicia Ashby: Tales has been the major Japanese RPG series to fare the worst when it comes to entering the American market, but the great success of Tales of Symphonia for the GameCube seems to be changing that. Tales of Legendia hopes to continue the hot streak, offering an amazingly fun fighting-game like active battle system that still lets you manage a party full of characters. The 3D graphics are sharp, incorporating elements from Soul Calibur III's prodigious graphics engine, and it contains about 25 minutes of new animated footage from Production IG. Everything a Tales fan could want for the PS2.

Justin Raymond: The Tales series is one of the best, most underrated and completely ignored RPG series around. Instead of generic turn-based fights, the Tales series takes a cue from fighting games and gives players real-time, 2D battles that are a hell of a lot of fun to participate in. Experience is actually fun to get! Toss in what are usually good storylines, intriguing characters, lush landscapes, a great soundtrack, and brilliant artwork all around – if the prior Tales games are any indication, Tales of Legendia will be a fine addition to the series.

Hank Wang: Tales of Legendia will be the first stateside Tales release for the PS2 and will also mark the introduction of 3D graphics to the Tales series. Having seen the demos and played the Japanese version, I am very intrigued by the storyline, as well as how the relationships between the characters are built. It offers completely on-the-fly control, which is different from most other RPGs. Most importantly, however, if this title does well, the Tales series might gain more popularity outside of Japan.

Gordy "XyzzySqrl" Wheeler: You know what I can't get enough of? Bright shiny cartoony graphics. Love 'em. You know what it feels like Namco's Tales series is all about? Yeah, you guessed it. A strong fighting engine (simplified down from the recent Tales of Rebirth), good music, strong anime characterization, weird weapons and lots and lots of fine detail and bonus features to find. Oh, and pretty pretty shiny cartoony graphics. Mmm. This Tales game looks to continue the series' tradition of including plenty of engaging fiddly bits to tinker around with between sideplots as well as making the aging PS2 look like a Ghibli movie exploded all over the place. It may seem bad to lust after a game purely for the graphics, but ... hey, I'm not. There'll be fighting too, after all.

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