Dead Space Extraction

Platform(s): Wii
Genre: Action
Publisher: EA
Developer: Visceral Games
Release Date: Sept. 29, 2009 (US), Oct. 2, 2009 (EU)

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'Dead Space Extraction' (Wii) Comic Book Making Its Debut at Comic-Con

by Rainier on July 22, 2009 @ 7:03 a.m. PDT

Dead Space Extraction is a prequel that reveals the events leading up to Isaac Clarke’s mission on the USG Ishimura in the original Dead Space game. Dead Space Extraction will marry the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience.

 

Built from the ground up and developed exclusively for the Wii, Dead Space Extraction is a prequel that reveals the events leading up to Isaac Clarke’s mission on the USG Ishimura in the original Dead Space game released in 2008. Dead Space Extraction will marry the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience.

Dead Space Extraction tells the story of a handful of space colonists desperately struggling to escape from a horrific infection on the Aegis VII mining colony deep in the furthest regions of space. The game introduces Lexine, an important new heroine, to the Dead Space universe. Players will play as the crew who falls victim to a mysterious contagion aboard the ship, with it quickly becoming clear that protecting Lexine will be their only hope for survival.

The Dead Space Extraction comic reunites renowned illustrator Ben Templesmith and writer Antony Johnston with the game’s cold and terrifying fiction. This one-time special issue comic follows the successful partnership for last year’s Dead Space comic mini-series.

The comic will be on store shelves in September 2009 for SRP $3. A limited edition version of the comic featuring exclusive cover art will be available for the special price of $2 at the EA Comic-con booth (#5123). Ben Templesmith and Antony Johnston will be at the booth signing the special issues on Thursday 3-4 PM and Friday – Sunday 1-2 PM. Fans of Dead Space will also be able to purchase other Dead Space merchandise such an Isaac Clarke Unitology figurine, iPhone skins, and Dead Space art books. Players will also have the chance to play the game at the EA booth. The Dead Space Extraction development team is participating in the “Art of Making a Horror Video Game” panel on Friday, July 24th at 6 PM in Room 2.

“There is so much more to the Dead Space universe than we could ever fit into one game and we’re excited to be working with Image Comics again to extend the story in Dead Space Extraction,” said Steve Papoutsis, executive producer of Dead Space Extraction. “Ben and Antony did such a tremendous job with the original comic, we can’t wait for fans to get their hands on this special issue.”

The Dead Space Extraction comic picks up the videogame narrative halfway through the game, at a critical juncture in the storyline. The story in the comic presents an alternate perspective on the game’s storyline. In the comic, a group of colonists fight through hordes of horrific necromorphs while searching for a cure to stop a raging noxious infection in space. At the comic’s climax, the colonists encounter the desperate survivors from the videogame, only to realize that the only thing that can save them is right in front of them.

Ben Templesmith is best known for his work in the American comic book industry - most notably Fell with writer Warren Ellis, published by Image Comics, and 30 Days of Night with writer Steve Niles published by IDW Publishing. Ben has been nominated for multiple Eisner Awards three years in a row for his comic work. Antony Johnston author of thirteen graphic novels, including Stormbreaker and Point Blanc (adapted from Anthony Horowitz' best-selling Alex Rider novels), The Long Haul, Julius and Three Days in Europe, also wrote the dialog for Dead Space and Dead Space Extraction. He writes two ongoing serials, the sci-fi epic Wasteland and the children's fantasy Texas Strangers. He also writes novels; his debut Frightening Curves won the 2002 American Independent Publishing Award for Best Horror. His second novel, Stealing Life, was published in 2007.

Dead Space Extraction delivers the highly-polished, action-horror experience the Dead Space franchise is known for while upping the ante for technical excellence on the Wii with some of the best visuals ever showcased on the platform.

Dead Space Extraction, developed by Visceral Games studio, is scheduled to ship to stores on Sept. 29, 2009 in North America and Oct. 2, 2009 in Europe

 


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