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Watch Dogs

Platform(s): PC, PlayStation 3, PlayStation 4, WiiU, Xbox 360, Xbox One
Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: May 27, 2014

About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games...

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1. 'Watch Dogs' (WiiU/PS4/PS3/XOne/X360/PC)

by Judy on Jan. 24, 2014 @ 12:30 a.m. PST

Watch Dogs is an open-world action-adventure in which players enter the dangerous world of Aiden Pearce, a new class of antihero whose ability to hack into any connected system could be his most powerful weapon.

Redmond Carolipio: This is one of the games where I don't mind the delay because the complicated concept is something that seems easy to screw up if it gets rushed. It's an open-world techno-orgy that summons echoes of Neuromancer-style fantasy while reminding us that, yes, these are the same people behind Assassin's Creed. The most intriguing thing about it to me is that this game's hacker-centric structure can also challenge players in ways few open-worlders can. It'll help me get past the fact that Aiden Pearce is Yet Another White Guy.

Reggie Carolipio: I've been keeping a close eye on this one for a while, and the potential for telling a modern-day privacy parable not only feels timely but also has the potential to be a very cool game. Couple that with what Ubisoft Montreal has done in the past with Assassin's Creed, Prince of Persia and Splinter Cell, and there's plenty to get excited about here. The first Assassin's Creed got off to an OK start, but I liked it, and it got the ball rolling. Six years later, Watch Dogs is in a much better position to see if lightning can strike twice.


Dustin Chadwell: While the delay for Watch Dogs definitely took away some of my excitement for the game, it doesn't take much more than a cursory glance at promotional material to get me hyped again. It's my sincere hope that this long delay in launching Watch Dogs has had a positive effect on what the game can do with the added horsepower of the PS4 and Xbox One. Considering how busy the launch lineup for both systems was last year, including Ubisoft's port of Assassin's Creed IV, maybe this delay was a smarter move than it first appeared to be.

Brian Dumlao: For a good number of players, this was supposed to be the title that ushered in next-gen platforms, so the delay was disappointing. Still, if what we've seen thus far is any indication, it'll be worth the wait. The modern-day Assassin's Creed style of game is still appealing, so here's hoping for more surprises from the title as a result of the delay.

Jason Grant: We were actually supposed to have this one on shelves already. Delays haven't dulled my desire to hack an entire city, however. Now that the Saints Row series has (presumably) come to a close, I need something else for my rule-breaking sandbox fix. Watch Dogs stays on the radar for this reason above all others.


Tony "OUberLord" Mitera: Watch Dog's delay certainly made for a much thinner console launch across the board. Here's hoping that the delay meant there was that much more time to polish the game for a smooth release. The combination of an open world and an eye toward technology is just as intriguing now as it was when we saw the footage at E3.

Erik "NekoIncardine" Ottosen: Watch Dogs continues to be one of the most conceptually ambitious games of 2014. While Ubisoft has compared the conceptual fundaments to it being a modern-day Assassin's Creed, the reality — centered around hacks and the manipulation of the technology around us — is far more interesting and socially commentative. This could be one of the most interesting and distinct games in the 3-D action genre in recent memory.

Thomas Wilde: Going in, I think we all knew that this game was going to take over the known universe. Come for the morally gray narrative about revenge, stay for the vigilante detective playing by no rules but his own, and enjoy the Burnout-esque ability to cause the world's worst traffic jams with about five minutes of advance preparation.



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