Tales of Symphonia: Dawn of the New World

Platform(s): Wii
Genre: Role-Playing
Publisher: Namco Bandai
Developer: CERO
Release Date: Nov. 11, 2008 (US), Nov. 13, 2009 (EU)

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'Tales of Symphonia: Dawn of the New World' (Wii) - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST

Tales of Symphonia: Dawn of the New World combines real-time combat, captivating storylines and remarkable graphics while introducing original elements that set a new standard for role-playing gameplay and interactive storytelling.

Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.

Advancing the combination of story, characters and real-time battles that made Tales of Symphonia one of the best-selling and highest-rated role-playing games for the Nintendo GameCube, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations.

Features :

  • Return to the world of Tales of Symphonia and discover the aftermath of the merging of the two worlds
  • Capture, collect, and feed monsters as they grow, gain experience and even evolve into completely new, more powerful beasts
  • Environments, characters and effects look better than ever
  • The Tales RPG trademark real-time battle system returns with an all-new free run system, dynamic unison attacks and a strategic elemental system
  • Customize the party with unlimited combinations of monsters and characters throughout the adventure

Tales of Vesperia for the Xbox 360 and Tales of Symphonia: Dawn of the New World for Wii will be available in stores later this year.

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