Fight Night Round 2

Platform(s): GameCube, PlayStation 2, Xbox
Genre: Sports
Publisher: Electronic Arts
Developer: Electronic Arts

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Fight Night Round 2

Fight Night Round 2 continues to deliver innovative gameplay via the analog Total Punch Control mechanic, allowing gamers to throw multiple punches, block, bob and weave with complete precision and control. Packing in more fearsome punches, players can now dominate the ring with the all-new Haymaker allowing gamers to knock down their opponents with one devastating blow by adding extra power to each punch. Every hit counts in the game with powerful punches inflicting dynamic injuries on opponents, and thus reducing a fighter's ability to defend himself. Players will also manage the boxers inside and out of the ring. Utilizing the new Cutman, gamers can minimize damage on their fighters by helping them heal critical wounds between rounds.

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Game Articles

Gamecube Review - 'Fight Night Round 2'

by Geson Hatchett on March 25, 2005 @ 12:41 a.m. PST | Filed under Reviews

PS2 Review - 'Fight Night Round 2'

by Thomas Leaf on March 22, 2005 @ 12:54 a.m. PST | Filed under Reviews

Xbox Review - 'Fight Night Round 2'

by Alanix on March 17, 2005 @ 12:41 a.m. PST | Filed under Reviews

'Fight Night Round 2' (NGC/PS2/Xbox) Knocks its Way to Retail

by Judy on March 1, 2005 @ 7:50 a.m. PST | Filed under News

PS2/Xbox Preview - 'Fight Night Round 2'

by Alanix on Feb. 22, 2005 @ 1:04 a.m. PST | Filed under Previews

'Fight Night Round 2' (NGC/PS2/Xbox) - Screens

by Judy on Feb. 21, 2005 @ 11:07 a.m. PST | Filed under News

'Fight Night Round 2' (NGC/PS2/Xbox) Boxer Roster - Screens

by Judy on Feb. 18, 2005 @ 4:01 p.m. PST | Filed under News

'Fight Night Round 2' (NGC/PS2/Xbox) - Screens

by Judy on Jan. 20, 2005 @ 11:49 a.m. PST | Filed under News

'Fight Night Round 2' (NGC/PS2/Xbox) - Screens

by Judy on Jan. 13, 2005 @ 7:54 p.m. PST | Filed under News

'Fight Night Round 2' (NGC/PS2/Xbox) - Screens

by Judy on Jan. 4, 2005 @ 12:41 p.m. PST | Filed under News