by Adam Pavlacka on April 15, 2013 @ 1:30 a.m. PDT | Filed under
On the surface, PlayStation Plus sounds like a great deal for gamers who don't mind digital content. You have instant access to most of your game collection, cloud-based storage, an extra discount on sales and what amounts to an unlimited free rental on pre-selected titles. Unfortunately, there is a problem inherent in the system that isn't immediately obvious when you subscribe.
by Adam Pavlacka on Feb. 21, 2013 @ 12:00 p.m. PST | Filed under
Yesterday, Sony officially revealed the PlayStation 4
at an event in New York City. Although Sony announced a number of specs and highlighted some upcoming features, it didn't really break down what those components meant. We take a look back at the details and highlight the important parts of what Sony did — and did not — say at yesterday's event.
by Adam Pavlacka on Oct. 27, 2012 @ 6:00 a.m. PDT | Filed under
We don't often think of "online" as being an integral part of the console experience, but that's only because the integration has slowly crept in over the years. On Microsoft's Xbox 360, being online is the default rather than the exception.
by Adam Pavlacka on Oct. 25, 2012 @ 2:00 p.m. PDT | Filed under
One of the most common criticisms heard by members of the games media is, "They must be on the take." Having written about video games for more than a decade and a half, I've seen it countless times, usually when someone disagrees with an outlet ...
by Adam Pavlacka on Feb. 1, 2012 @ 1:00 a.m. PST | Filed under
Earth is burning. Striking from beyond known space, a race of terrifying machines have begun their destruction of the human race. As Commander Shepard, an Alliance Marine, your only hope for saving mankind is to rally the civilizations of the galaxy and launch one final mission to take back the Earth.
by Adam Pavlacka on Sept. 30, 2011 @ 5:00 a.m. PDT | Filed under
Normally when one hears of "always-on" DRM the discussion is in context of PC gaming. Ubisoft has been particularly notable (or notorious, depending on your point of view) here, implementing the "Internet required" DRM scheme on a number of its titles.
by Adam Pavlacka on Sept. 27, 2011 @ 5:43 a.m. PDT | Filed under
There's been a lot of talk about corporate license agreements lately with both Sony and EA updating their Terms of Service to require arbitration to resolve disputes and prohibit class action lawsuits, but there's another gem buried within the EA/Origin Terms of Service -- the company reserves the right to revoke all your games if you cheat or tell others how to cheat.
by Adam Pavlacka on May 18, 2011 @ 1:00 a.m. PDT | Filed under
If you were anywhere on the Internet this week, you've probably already heard the news about Sony's "Welcome Back" program
for PSN subscribers in North America. Sony is being quite generous with its offerings, but even so, smart gamers will want to maximize the value of the freebies. After all, why not get the best deal possible?
by Adam Pavlacka on Nov. 30, 2010 @ 9:24 p.m. PST | Filed under
After Microsoft announced that it had sold 2.5 million Kinect units
to consumers, Sony followed up with its own announcement that it had shipped 4.1 million Move units
to retailers. While the two announcements may seem similar on the surface, the difference in wording is key.
Kinect is Microsoft's new controller-free gaming and entertainment experience for the Xbox 360. Prior to its annual press briefing, which will be held later today, Microsoft gathered busloads of people at the Galen Center in Los Angeles on Sunday evening for a presentation.
by Adam Pavlacka on Nov. 15, 2009 @ 7:40 a.m. PST | Filed under
Starting next week, Facebook, Twitter, Last.fm and instant on HD video from Zune will be available on Xbox 360 consoles, transforming Xbox LIVE into the largest social network connected to the TV with exclusive features custom-designed for the living room.
By saying on a video game site that Digital Rights Management (DRM) sucks, I'm preaching to the choir. We've all heard the stories about and, in some cases, experienced StarForce, SecuROM and other schemes of various effectiveness to prevent the piracy of video games.
by Rainier on Nov. 20, 2008 @ 12:18 a.m. PST | Filed under
Hearts of Iron III will follow the series' tradition of most detailed and complete strategic game on WW2 while focusing on satisfying veteran players through a multitude of new features and systems, including a huge map with more than 10,000 provinces.
by Rainier on Oct. 28, 2008 @ 1:05 a.m. PDT | Filed under
Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. Series co-creator Ed Boon revealed
that Midway has toned down several fatalities (The Joker's headshot and Kitana's head slashing) in order to keep the ESRB's Teen rating.
by Tim McDonald on Oct. 5, 2008 @ 2:18 a.m. PDT | Filed under
In the past we've delved into some of the games you haven't played, taking in some of the best of the unknown horror, indie, and comedy games. With those extremes out of the way, this time, we're going to tackle a variety of games. For those of you who didn't read the previous articles
, these are games that you've probably not played, but you really should.
by Rainier on Oct. 2, 2008 @ 11:53 a.m. PDT | Filed under
Earlier today Nintendo of America kicked off a 2 day press event showing off the new Nintendo DSi, and a variety of new Wii/DS features as well as new titles for both platforms, here's a recap of the press briefing.
Microsoft's pre-E3 briefing began with a roundup of some of their upcoming triple-A titles, and moved on to discuss their new dashboard and several new functionalities for Xbox Live. If one thing was emphasized over the course of the briefing, it was a renewed focus on cooperative play. Many of the games that were shown were either party games meant for multiple players or otherwise introduced an unexpected cooperative element for an upcoming title.
by Alan Martin on June 24, 2008 @ 4:27 a.m. PDT | Filed under
Rock Band allows you to perform music from the world's biggest rock artists with your friends as a virtual band using drum, bass/lead guitar and microphone peripherals, in addition to offering online connectivity. For those who haven't been following, we European consumers have finally been treated to the unbridled joy that is Rock Band — six months late and at twice the price of the U.S. version.
by Tim McDonald on March 16, 2008 @ 7:16 a.m. PDT | Filed under
In the past weeks, we've delved into some of the games you haven't played (but really should), taking in some of the best of the unknown horror and comedy games. With those two extremes out of the way, this time, we're going to focus on independent games, which are PC-only, with one pseudo-exception. For those of you who didn't read the previous articles
, these are games that you've probably not played, but you really should.
by Rainier on March 4, 2008 @ 7:11 a.m. PST | Filed under
SEGA's Condemned 2: Bloodshot is a first-person action thriller immersing players in a world of psychological terror, featuring all-new fighting mechanics and online multiplayer functionality. Monolith Productions' Senior Producer Dave Hasle tells us more about the Beta to Certification Push...