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Adam Pavlacka's Articles


'Rock Band 3' (ALL) Developer Interview with John Drake

by Adam Pavlacka on Sept. 1, 2010 @ 2:00 a.m. PDT | Filed under Interviews

Featuring an 83-song setlist and access to far more music than any other music game, as well as innovative new gameplay modes and instruments, Rock Band 3 will change the way fans think about and play music games. This next iteration in the Rock Band platform has something new for everyone and also supports traditional Rock Band gameplay with players' existing instruments.

'DJ Hero 2' (ALL) Developer Interview with Doug Grutzmacher

by Adam Pavlacka on Aug. 27, 2010 @ 12:30 a.m. PDT | Filed under Interviews

Living rooms will transform into nightclubs to let budding beat chemists, singing sensations and all of their friends party together by firing up two turntable controllers and a microphone to experience their favorite music as they've never heard it before in DJ Hero 2.

'True Crime: Hong Kong' (ALL) Interview with Chris Archer

by Adam Pavlacka on Aug. 26, 2010 @ 12:30 a.m. PDT | Filed under Interviews

True Crime follows the story of detective Wei Shen as he infiltrates one of Hong Kong’s notorious Triad crime syndicates. As a newly hired thug within the Triad organization, Wei must do whatever it takes to stay undetected and survive, balancing his moral duty as a cop with the objectives of the assignment.

Xbox 360 Review - 'Mafia II'

by Adam Pavlacka on Aug. 23, 2010 @ 9:00 a.m. PDT | Filed under Reviews

Mafia II immerses players in the mob underworld of a fictitious late 1940s-early 1950s scenario by fusing high-octane gunplay with white-knuckle driving and an engaging narrative. Players will easily become engaged in the game's cinematic Hollywood movie experience with strong, believable characters in a living, breathing city.

'Plants vs. Zombies' (XBLA) Interview with Ty Roberts

by Adam Pavlacka on Aug. 22, 2010 @ 12:30 a.m. PDT | Filed under Interviews

In Plants vs. Zombies, players use over 40 zombie-zapping plants like peashooters and cherry bombs to slow down, confuse, weaken and ultimately destroy more than two dozen types of zombies before they can reach your front door. A couple of weeks ago, we chatted with PopCap's Ty Roberts about the upcoming XBLA version of Plants vs. Zombies. In case you missed it, check out our PvZ XBLA preview!

'DJ Hero 2' (ALL) Developer Interview with DJ Qbert

by Adam Pavlacka on Aug. 19, 2010 @ 1:00 a.m. PDT | Filed under Interviews

Living rooms will transform into nightclubs to let budding beat chemists, singing sensations and all of their friends party together by firing up two turntable controllers and a microphone to experience their favorite music as they've never heard it before in DJ Hero 2.

'Guitar Hero: Warriors of Rock' (ALL) Developer Interview with Randy Guillote

by Adam Pavlacka on Aug. 18, 2010 @ 12:00 a.m. PDT | Filed under Interviews

Guitar Hero: Warriors of Rock redefines music gaming with an all-new, story-driven Quest Mode, a completely redesigned rock-inspired guitar controller, the biggest on-disc selection of rock music in a Guitar Hero game and Quickplay+, which invites challenge-starved fanatics to test their rock skills. At a recent press event, we shot the breeze with Neversoft producer Randy Guillote about the finger-blistering guitar solos that await us ....

XBLA Review - 'Monday Night Combat'

by Adam Pavlacka on Aug. 18, 2010 @ 12:00 a.m. PDT | Filed under Reviews

Monday Night Combat is a class-based, third-person shooter ... and the most popular lethal sport of the future! It blends intense combat, finishing moves, and game show-like challenges and rewards to produce an action experience unlike any other.

'Mafia II' (ALL) Developer Interview with Jack Scalici

by Adam Pavlacka on Aug. 17, 2010 @ 1:55 a.m. PDT | Filed under Interviews

Mafia II immerses players in the mob underworld of a fictitious late 1940s-early 1950s scenario by fusing high-octane gunplay with white-knuckle driving and an engaging narrative. Players will easily become engaged in the game's cinematic Hollywood movie experience with strong, believable characters in a living, breathing city.

PS3/X360/PC Preview - 'R.U.S.E.'

by Adam Pavlacka on Aug. 16, 2010 @ 1:00 a.m. PDT | Filed under Previews

In R.U.S.E., players use their brain as the ultimate weapon, fighting a war of perception, where the ability to deceive and mislead the enemy determines success. A first in a strategy game, R.U.S.E. reinvigorates the genre by using deception to give new-found depth to the gameplay.