Adam Pavlacka's Articles


'Company of Heroes: Tales of Valor' Developer Interview #2

by Adam Pavlacka on Dec. 24, 2008 @ 12:16 a.m. PST | Filed under Interviews

Featuring three intense campaigns, brand-new multiplayer modes and an innovative “direct-fire” feature that allows even more tactical control during the heat of battle, Company of Heroes: Tales of Valor will immerse players in some of the most historic, tide-turning clashes of World War II. We sit down with Relic senior producer Tim Holman.

Multiplayer Preview - 'Warhammer 40K: Dawn of War II'

by Adam Pavlacka on Dec. 21, 2008 @ 4:56 a.m. PST | Filed under Previews

Warhammer 40,000: Dawn of War II will take players to the brutal frontlines of war where they’ll experience intense action and visceral combat through a non-linear single player experience and a fully co-operative multiplayer campaign.

'Chronicles of Riddick: Assault on Dark Athena' (ALL) Developer Interview

by Adam Pavlacka on Dec. 19, 2008 @ 9:00 a.m. PST | Filed under Interviews

The Chronicles of Riddick: Assault on Dark Athena, a hi-def re-imagining of 2004's The Chronicles of Riddick: Escape from Butcher Bay, features an entirely new chapter in the Riddick Saga and for the first time, intense online multiplayer combat.

PS3/X360 Preview - '50 Cent: Blood on the Sand'

by Adam Pavlacka on Dec. 17, 2008 @ 9:00 a.m. PST | Filed under Previews

THQ has picked up 50 Cent: Blood on the Sand in which you play as one of the world's biggest hip-hop stars in an all-out battle to protect 50 Cent's assets and to collect payment from a crooked overlord.

Microsoft Confirms 'Resident Evil 5' (ALL) Demo Tampering

by Adam Pavlacka on Dec. 17, 2008 @ 4:37 a.m. PST | Filed under News

Resident Evil 5 is the forthcoming installment in Capcom's survival/horror series, promising to revolutionize the series by delivering an unbelievable level of detail, realism and control. Last week we reported that the Japanese RE5 demo suddenly became inaccessible and corrupted, and while Capcom US claimed innocence, Microsoft did not provide us with a statement until today ...

'Wanted: Weapons of Fate' (PS3/X360/PC) Developer Interview

by Adam Pavlacka on Dec. 12, 2008 @ 5:26 a.m. PST | Filed under Interviews

Armed with iconic moves from rigorous assassin training, including "Curving Bullets" and "Bullet Explosion," as well an arsenal of powerful, high-tech weapons, players will explore Wesley’s quest to becoming an unmatched uberassassin in fast-paced, action-packed combat against the world’s most notorious killers. As a follow-up to our preview yesterday, we sat down with GRIN's Ulf Andersson to talk, after quite a few drinks, about the upcoming game based on the Wanted movie.

Xbox 360 Preview - 'Resident Evil 5'

by Adam Pavlacka on Dec. 12, 2008 @ 3:42 a.m. PST | Filed under Previews

Capcom's Resident Evil 5 is the forthcoming installment in the Resident Evil survival horror series, which will debut for the PS3 and X360, promising to revolutionize the series by delivering an unbelievable level of detail, realism and control.

Microsoft Purposely Corrupting 'Resident Evil 5' (ALL) Demo Downloads?

by Adam Pavlacka on Dec. 11, 2008 @ 12:49 p.m. PST | Filed under News

Resident Evil 5 is the forthcoming installment in Capcom's survival/horror series, promising to revolutionize the series by delivering an unbelievable level of detail, realism and control. Last week, Capcom Japan released a RE5 demo, and handy gamers could easily download it by signing into a Japanese XBL account. But a week after its release, non-Japanese gamertags were suddenly forced out of XBL when running the demo, and then upon return, the demo magically became corrupted.

PS3/X360/PC Preview - 'Wanted: Weapons of Fate'

by Adam Pavlacka on Dec. 11, 2008 @ 9:00 a.m. PST | Filed under Previews

Armed with iconic moves from rigorous assassin training, including "Curving Bullets" and "Bullet Explosion," as well an arsenal of powerful, high-tech weapons, players will explore Wesley’s quest to becoming an unmatched uberassassin in fast-paced, action-packed combat against the world’s most notorious killers.

'Company of Heroes: Tales of Valor' Developer Interview

by Adam Pavlacka on Dec. 3, 2008 @ 6:51 a.m. PST | Filed under Interviews

Featuring three intense campaigns, brand-new multiplayer modes and an innovative “direct-fire” feature that allows even more tactical control during the heat of battle, Company of Heroes: Tales of Valor will immerse players in some of the most historic, tide-turning clashes of World War II. We sit down with Relic lead designer Brian Wood.