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Adam Pavlacka's Articles


Xbox 360 Fully Hacked for Homebrew

by Adam Pavlacka on Nov. 30, 2009 @ 10:06 a.m. PST | Filed under News

The X360 has been in the news lately thanks to the mass banning of (depending on reports) up to a million modded consoles from Xbox Live. Although attractive to those who prefer to steal their software rather than pay for it, the DVD mod was technically unimpressive as it didn’t bypass the core of the X360 security system. Until this morning, no one had.

'Army of Two: The 40th Day' (ALL) Developer Interview #2

by Adam Pavlacka on Nov. 30, 2009 @ 7:09 a.m. PST | Filed under Interviews

The ultimate two-man private military team of Salem and Rios return in Army of Two: The 40th Day, where they must survive and prevail in a city under siege, offering a fresh, innovative and fluid co-op experience with a deep arsenal of customizable weapons so players can team up with their friends online for the fight of their lives.

'Stubbs the Zombie: Rebel Without a Pulse' Now Available For Free

by Adam Pavlacka on Nov. 24, 2009 @ 2:58 p.m. PST | Filed under News

Originally released for the Xbox in 2005, Stubbs the Zombie in Rebel Without a Pulse made news because it was a creative action game from the same minds that originally worked on Halo. In case you missed it back then, GameAgent is currently running a promotion on the downloadable PC version of the game – they’re giving it away completely FREE of charge.

UPDATE: It seems the freebie might have been too popular as GameAgent has raised the price to $5.

'Warhammer 40,000: Dawn of War II - Chaos Rising' Developer Interview

by Adam Pavlacka on Nov. 20, 2009 @ 6:01 a.m. PST | Filed under Interviews

Warhammer 40,000: Dawn of War II – Chaos Rising features a new playable army, the traitorous Chaos Space Marines, and continues the epic journey of the Blood Ravens as they battle this new, more personal enemy. Chaos Rising offers new single-player and co-op campaigns, a level cap increase from 20 to 30, more powerful war-gear and a suite of innovative multiplayer options.

'James Cameron's Avatar: The Game' (ALL) Developer Interview #2

by Adam Pavlacka on Nov. 17, 2009 @ 12:00 a.m. PST | Filed under Interviews

"Avatar" is the story of an ex-Marine who finds himself thrust into hostilities on an alien planet filled with exotic life forms. As an Avatar, a human mind in an alien body, he finds himself torn between two worlds, in a desperate fight for his own survival and that of the indigenous people.

Xbox 360 Fall Update - The Good, The Bad And The Buggy

by Adam Pavlacka on Nov. 15, 2009 @ 7:40 a.m. PST | Filed under Editorials

Starting next week, Facebook, Twitter, Last.fm and instant on HD video from Zune will be available on Xbox 360 consoles, transforming Xbox LIVE into the largest social network connected to the TV with exclusive features custom-designed for the living room.

'James Cameron's Avatar: The Game' (Wii) Developer Interview

by Adam Pavlacka on Nov. 11, 2009 @ 6:03 a.m. PST | Filed under Interviews

"Avatar" is the story of an ex-Marine who finds himself thrust into hostilities on an alien planet filled with exotic life forms. As an Avatar, a human mind in an alien body, he finds himself torn between two worlds, in a desperate fight for his own survival and that of the indigenous people.

'Shaun White Snowboarding: World Stage' (Wii) Developer Interview

by Adam Pavlacka on Nov. 9, 2009 @ 12:00 a.m. PST | Filed under Interviews

Shaun White Snowboarding: World Stage follows Shaun White and his crew of friends as they go from chasing the best powder to pursuing the world's top competitions. You and Shaun will hit the slopes once again, but this time the stakes are higher; zigzag across the globe to ride against the best of the best and take your place on the world stage.

'Dark Void' (ALL) Developer Interview

by Adam Pavlacka on Nov. 8, 2009 @ 1:55 p.m. PST | Filed under News

Dark Void is a highly innovative action title that will deliver a groundbreaking combination of fast-paced vertical combat mixed with mid-air and on-foot action.

'MX vs. ATV Reflex' (ALL) Developer Interview #2

by Adam Pavlacka on Nov. 6, 2009 @ 8:45 a.m. PST | Filed under Interviews

MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.