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The Six Billion Dollar Man's Articles


'Celtic Kings: The Punic Wars' - Developer Interview

by The Six Billion Dollar Man on Sept. 24, 2003 @ 2:26 a.m. PDT | Filed under Interviews

Celtic Kings: The Punic Wars appeals to both RTS and RPG players searching for a new experience in already known genres. Celtic Kings: The Punic Wars continues the traditions of the award winning Celtic Kings: Rage of War and will be exploring the three Punic wars between Rome and Carthage in the period 264BC – 146BC which includes the famous campaigns of Hannibal and Scipio Africanus. We sat down with Haemimont's Ivan-Assen Ivanov, asked a few questions of historic proportion, and snagged some screens to top it all off.

Upcoming 'ER' Titles Revealed

by The Six Billion Dollar Man on Sept. 22, 2003 @ 1:51 a.m. PDT | Filed under News

Warner Bros. Consumer Products has granted the license to its record-breaking television series “ER” to Hollywood-based Legacy Interactive, to create the first computer game based on the show. Legacy Interactive, known for its expertise in developing entertaining simulation games and the successful launch of the first “Law & Order” computer game, will allow fans of the series and gamers alike to experience first hand the excitement of life in the emergency room. The “ER” computer game, distributed by Take 2 Interactive, is scheduled to release in fall 2004 to coincide with the 10th season premiere of the television series. Read more for details ...

'War Times' - Developer Interview

by The Six Billion Dollar Man on Sept. 22, 2003 @ 1:39 a.m. PDT | Filed under Interviews

War Times is a real-time strategy game about the Second World War following the path led by titles like Command & Conquer, Warcraft, Age of Empires and Starcraft, but going away with the best of all of them. We met with Legend Studios during E3 for a quick presentation and thought it was prime time to check up on our spanish friends to inquire about the latest progress ...

'Roadkill' (NGC/PS2/Xbox) - Interview

by The Six Billion Dollar Man on Sept. 21, 2003 @ 1:27 a.m. PDT | Filed under Interviews

Set in a post-apocalyptic world destroyed by a plague and ruled by gangs, players unleash havoc in more than 30 vehicles with weapons such as machine-guns, guided missiles and grenade launchers. Assuming the role of the mercenary, players must build a gang following as they battle rival gangs, city guards and anyone else that gets in the way. We decided to get together with Midway producer Jeremy Airey and ask whats going on ...

'Fallout: Brotherhood of Steel' - Developer Interview

by The Six Billion Dollar Man on Sept. 10, 2003 @ 2:21 a.m. PDT | Filed under Interviews

In this gritty and darkly humorous 3rd person action adventure, players join the courageous Brotherhood of Steel, whose mission is to maintain peace in the grim post-nuclear world of Fallout. Challenged by hordes of ghouls, mutants and other radioactive nightmares, players utilize a combination of intense combat strategies including melee, ranged weapons and explosives to fulfill their daunting task of defeating the mutant army in hopes of restoring humanity in a nearly unlivable universe. Time to sit down with Fallout: Brotherhood of Steel Producer Chuck Cuevas.

'Temple Of Elemental Evil - Developer Interview

by The Six Billion Dollar Man on Sept. 4, 2003 @ 1:44 a.m. PDT | Filed under Interviews

"Greyhawk: The Temple of Elemental Evil" will feature all of the game play aspects from the 3rd Edition D&D rule set including an entire host of feats and skills. The product's traditional turn-based combat engine will allow more effective coordination of the large party configurations possible within the game. For the first time ever, the original Greyhawk campaign setting is brought to life in a computer role-playing game so we thought it was prime time to meet up with Troika Games lead designer Timothy Cain.

GBA Review - 'The Simpsons: Road Rage'

by The Six Billion Dollar Man on Sept. 4, 2003 @ 1:02 a.m. PDT | Filed under Reviews

Pick up characters standing on the road side and carry them to their destination. Drive to a destination within a time limit. If you reach the destination faster than the customer request, you will get a tip. The faster you are, the bigger the tips are! Train your driving techniques, find shortcuts and every possibility to drive faster and get more tips! Our resident Simpsons fan was all over this game, read more to find out what he thought ...

PS2 Preview - 'The Simpsons: Hit & Run'

by The Six Billion Dollar Man on Aug. 31, 2003 @ 3:26 a.m. PDT | Filed under Previews

There are strange happenings in Springfield. People are missing, very mysterious crop circles are appearing, and hidden cameras are being exposed. When Homer notices a black van with a satellite dish parked outside the Simpsons house, he decides to investigate further into these odd events. What he reveals could be the biggest mystery to rock Springfield since Who Shot Mr. Burns?

PC/Xbox/PS2 Preview - 'Secret Weapons Over Normandy'

by The Six Billion Dollar Man on Aug. 28, 2003 @ 1:26 a.m. PDT | Filed under Previews

Join a secret squad of pilots dedicated to thwarting the most heinous plans of the Third Reich. Fly over twenty authentic aircraft across thirty daring missions in this new WWII action-flyer. Lawrence Holland, the legendary creator of Star Wars: X-Wing, Star Wars: Tie Fighter and Secret Weapons of the Luftwaffe returns with an exhilarating new game of action and intrigue. Can you be trusted with the most dangerous secrets of the war? We took to the unfriendly skies with our beta build ... read more to find out how it went!

PS2 Preview - 'Lethal Skies II'

by The Six Billion Dollar Man on July 8, 2003 @ 1:28 a.m. PDT | Filed under Previews

Lethal Skies II is the most explosive title yet in Sammy Studios’ action-driven jet combat series. The game is an arcade-style flight shooter that puts the most powerful modern-day and futuristic fighter jets at the command of players. Shown at E3 and met with a warm reception, we finally had a chance to take to the skies with the latest build. Following in the wake of its predecessor, does Lethal Skies II have what it takes? Let’s find out!