by Sanford May on Oct. 15, 2007 @ 12:52 a.m. PDT | Filed under
NHL 2K8 will leverage all of the next generation capabilities, featuring innovative gameplay, revolutionary player models and stunning visuals to create an entirely new hockey experience.
by Sanford May on Oct. 7, 2007 @ 5:45 a.m. PDT | Filed under
To complement the fast-paced basketball action, NBA '08 introduces an all-new progression system where players earn skill and experience rewards that can be used to thoroughly customize player appearance and play styles.
by Sanford May on Oct. 1, 2007 @ 12:08 a.m. PDT | Filed under
A stunningly beautiful martial arts drama set in a mythical time and place in the Far East, Heavenly Sword, developed by Ninja Theory, takes players on a roller coaster of emotion and action that truly exploits the potential of gaming as the new artistic entertainment medium.
by Sanford May on Sept. 28, 2007 @ 2:34 a.m. PDT | Filed under
In Harry Potter and the Order of the Phoenix, Harry returns for his fifth year of study at Hogwarts and discovers that much of the wizarding community is in denial about the teenager's recent encounter with the evil Lord Voldemort, preferring to turn a blind eye to the news that Voldemort has returned.
by Sanford May on Sept. 24, 2007 @ 12:54 a.m. PDT | Filed under
Carnival Games is designed for up to four players and features over 25 of the most popular games seen in midways and boardwalks throughout the world, including Clown Splash, Milk Can Toss, Nerves of Steel, Lucky Cups, Hoops, Day at the Races and the crowd-favorite Dunk Tank.
by Sanford May on Sept. 17, 2007 @ 3:25 a.m. PDT | Filed under
With the GamerNet system, players will be able to challenge creator-posted content and be rewarded with online points. Utilizing Photo Game Face, players can take their created characters and style, dress, and accessorize themselves through the game’s customization systems.
by Sanford May on Sept. 8, 2007 @ 1:52 a.m. PDT | Filed under
Experience the thrill of white-knuckle aerial combat with bone-crunching armored assaults and high-intensity infantry combat in a 32-player, all-out war fought both on the ground and in the skies.