by Thomas Wilde on May 13, 2004 @ 1:29 a.m. PDT | Filed under
Experience the dramatic intensity of the frontlines of a war through the eyes of the first of a new breed of super soldiers in this gritty and epic first-person action game. Players live the fantasy of being an elite special operations combat soldier with access to the most high-tech weaponry, gadgets and vehicles, presented with all the realism, emotional intensity, and valor found in the popular "War Games" shooter genre.
by Thomas Wilde on May 1, 2004 @ 2:26 a.m. PDT | Filed under
Van Helsing, the third-person action game, transports players back to the macabre world of 19th century Transylvania - home to the legendary Dracula, Wolf Man and the Frankenstein Monster. As the renowned monster hunter Van Helsing, players must hunt down and destroy the evil that inhabits these ancient lands before darkness engulfs the world. We recently had a chance to check out an almost complete build at a Vivendi press event, read more for the verdict...
by Thomas Wilde on April 27, 2004 @ 2:24 a.m. PDT | Filed under
La Pucelle: Tactics is a tale of betrayal and double cross, monsters in human form and humans in monster form, set in an alternate medieval Europe. The unlikely hero is a smart mouthed and undisciplined sixteen year old who just passed her exorcism exams and her comrades in La Pucelle, a demon hunting squad.
by Thomas Wilde on April 13, 2004 @ 3:20 a.m. PDT | Filed under
Hitman: Contracts delivers more action-packed and suspense-filled missions, with a greater variety of ways to make the perfect kill and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases your 'work' in brutal detail and brings the new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Thomas Wilde on April 8, 2004 @ 1:58 a.m. PDT | Filed under
The year is 2010 and the war for supremacy between the Autobots and Decepticons continues. On Earth, a group of kids find a Transformer ship that crash landed long before the dawn of mankind. Accidentally, they activate the ship's long-dormant cargo of Mini-cons, not knowing that the Autobots and Decepticons once schemed to keep this ship and its payload from ever being found. We take a closer look at an almost complete build ...
by Thomas Wilde on March 29, 2004 @ 1:51 a.m. PST | Filed under
This “side story” to SEGA’s popular “Shinobi™” invites players to live out the events following Hotsuma’s victory over Hiruko’s evil minions. But like all things, victory is fleeting, and an evil such as Hiruko’s is not so easily vanquished. Just as Tokyo begins the slow and tedious process of repairs, a new rift opens between Earth and the demon realm.
by Thomas Wilde on March 22, 2004 @ 2:02 a.m. PST | Filed under
Viewed from a third person perspective players must take turns using the available time, energy and weapons to defeat the enemy. With unique line of sight AI and fully destructible environments no two games are ever the same. Add to this a team of characters each with different skills and you get a game of infinite possibilities and compulsive playablity.
by Thomas Wilde on March 8, 2004 @ 3:21 a.m. PST | Filed under
Tom Clancy's Rainbow Six 3 for the PlayStation 2 gives players the opportunity to command an elite, four-man international anti-terrorist squad and features the trademark realism of the Clancy games: immediate, immersive close-quarters action, state-of-the-art in-game cinematics, Tom Clancy's Splinter Cell-quality graphics and a nail-biting plot ripped from today's headlines. Also included is a voice-activated command system and comprehensive offline and online multiplayer capabilities...
by Thomas Wilde on Feb. 23, 2004 @ 1:49 a.m. PST | Filed under
Take an adventure as Pitfall Harry, the daring, risk-taking explorer who laughs in the face of danger. Featuring over 50 levels of fast-paced action and puzzle solving adventures, the game challenges players to swing, fight, climb and crawl through eight types of treacherous South American environments including lush jungles, dark tombs, ancient Aztec ruins and glacial mountains. Read more for the full review ...
by Thomas Wilde on Feb. 16, 2004 @ 4:07 a.m. PST | Filed under
Breakdown is a science fiction thriller combining the best elements of shooters and fighters into a comprehensive first-person action/adventure game. Breakdown’s intense storyline is revealed through its high-end, real-time rendered graphics, bringing an unprecedented level of realism to the gameplay experience. The game features fierce hand-to-hand and weapons-based combat, challenging puzzles, surreal dream sequences, advanced A.I. and massive, detailed environments for exploration.