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Thomas Wilde's Articles


PS2 Preview - 'Future Tactics: The Uprising'

by Thomas Wilde on March 22, 2004 @ 2:02 a.m. PST | Filed under Previews

Viewed from a third person perspective players must take turns using the available time, energy and weapons to defeat the enemy. With unique line of sight AI and fully destructible environments no two games are ever the same. Add to this a team of characters each with different skills and you get a game of infinite possibilities and compulsive playablity.

PS2 Preview - 'Rainbow Six 3'

by Thomas Wilde on March 8, 2004 @ 3:21 a.m. PST | Filed under Previews

Tom Clancy's Rainbow Six 3 for the PlayStation 2 gives players the opportunity to command an elite, four-man international anti-terrorist squad and features the trademark realism of the Clancy games: immediate, immersive close-quarters action, state-of-the-art in-game cinematics, Tom Clancy's Splinter Cell-quality graphics and a nail-biting plot ripped from today's headlines. Also included is a voice-activated command system and comprehensive offline and online multiplayer capabilities...

Xbox Review - 'Pitfall: The Lost Expedition'

by Thomas Wilde on Feb. 23, 2004 @ 1:49 a.m. PST | Filed under Reviews

Take an adventure as Pitfall Harry, the daring, risk-taking explorer who laughs in the face of danger. Featuring over 50 levels of fast-paced action and puzzle solving adventures, the game challenges players to swing, fight, climb and crawl through eight types of treacherous South American environments including lush jungles, dark tombs, ancient Aztec ruins and glacial mountains. Read more for the full review ...

Xbox Preview - 'Breakdown'

by Thomas Wilde on Feb. 16, 2004 @ 4:07 a.m. PST | Filed under Previews

Breakdown is a science fiction thriller combining the best elements of shooters and fighters into a comprehensive first-person action/adventure game. Breakdown’s intense storyline is revealed through its high-end, real-time rendered graphics, bringing an unprecedented level of realism to the gameplay experience. The game features fierce hand-to-hand and weapons-based combat, challenging puzzles, surreal dream sequences, advanced A.I. and massive, detailed environments for exploration.

PC Preview - 'Desert Rats vs. Afrika Korps'

by Thomas Wilde on Feb. 15, 2004 @ 2:07 a.m. PST | Filed under Previews

A real-time tactical game boasting single and multiplayer modes, Desert Rats vs. Afrika Korps immerses you into the explosive campaigns that took place in North Africa during World War II. Set across two campaigns and twenty missions, you take the role of either friend or foe as you follow the fascinating destinies of an English and a German hero who were once friends and who are now constrained to fight each other in this “war without hate”.

Xbox Preview - 'Wrath Unleashed'

by Thomas Wilde on Jan. 26, 2004 @ 1:36 a.m. PST | Filed under Previews

In Wrath Unleashed, powerful beings called overlords fight for supremacy in a striking and imaginative ethereal void as they struggle to become gods and maintain dominance and magic. Overlords and their minion creatures battle for control of magical floating islands represented by a beautiful world map comprised of terrain tiles. Each tile on the map is imbued with an elemental affinity of fire, earth, water or wind. Unleash your wrath and may the best beast win! Read more for the full preview ...

Xbox Preview - 'Dinosaur Hunting'

by Thomas Wilde on Jan. 13, 2004 @ 2:03 a.m. PST | Filed under Previews

Dinosaur Hunting features four teams, each with their own unique characters. Equipped with a variety of weapons, including a handgun, shotgun or rifle, players shoot a variety of dinosaur targets, which they must hunt down and tranquilize to save the species. Players explore the Guiana Highlands as they gather knowledge about the dinosaurs and their environments, including theories about dinosaur history. Combining elements of reality and fantasy, Dinosaur Hunting combines educational pre-historic dinosaur history, unique dinosaur characters and 3-dimensional character design.

Xbox Preview - 'The Suffering'

by Thomas Wilde on Jan. 5, 2004 @ 2:02 a.m. PST | Filed under Previews

Unleashing the horror throughout nine levels, The Suffering features dynamic lighting that illuminates frightening visions of horror-filled exploration and frantic combat sequences. In the dark world of The Suffering, creatures attack from the shadows and emerge from jail cells, chambers, the ground and trees, surprising the player in the most disturbing ways possible. As Torque, the main character, players encounter a cast of uniquely hardened criminals, prison guards and grotesque apparitions.

PS2 Review - 'The King Of Fighters 2000/2001'

by Thomas Wilde on Jan. 5, 2004 @ 1:38 a.m. PST | Filed under Reviews

The King Of Fighters 2000 and 2001 will boast numerous upgrades and additions exclusively for the PS2, including "Memory Mode," which will give players access to opening movie demos from previous KOF games. Additionally, brand new Strikers, never before seen in the arcade or on any home system, will join the KOF battle on the PlayStation2. The King Of Fighters 2001 will feature original 3D stages and an additional game mode, "Party Mode," where randomly generated computer opponents appear one after another to compete against the player character in matches with limited life energy and match times.

Xbox Review - 'Metal Arms: Glitch in the System'

by Thomas Wilde on Dec. 31, 2003 @ 2:39 a.m. PST | Filed under Reviews

You are Glitch, the gun-slinging, half-ton menacing bot of Droid City who blasts his way to victory. Found as scrap metal, but transformed into destructive machinery, Glitch is determined to free his people from the evil clutches of General Corrosive and his maniacal army of Mil bots. Unleash a world of pain as you annihilate the General's sinister plan to dominate the world, and salvage the robot race. Read more for the full review ...