by Rainier on Dec. 15, 2016 @ 1:05 p.m. PST | Filed under
News
Rip, jump and scrub your way on more than 30 tracks and try to cross the finish line first against more than 60 official riders to attain all that motocross glory.
by Rainier on Oct. 27, 2015 @ 6:15 p.m. PDT | Filed under
News
Sony has rolled out new PlayStation Store content, starting with free Playstation Plus content/discounts, pre-orders, a ton of downloadable games, demos, DLCs, music tracks, avatars and plenty more.
by Rainier on Oct. 16, 2015 @ 10:45 a.m. PDT | Filed under
News
Rip, jump and scrub your way on more than 30 tracks and try to cross the finish line first against more than 60 official riders to attain all that motocross glory.
by Rainier on June 26, 2015 @ 2:21 a.m. PDT | Filed under
News
Rip, jump and scrub your way on more than 30 tracks and try to cross the finish line first against more than 60 official riders to attain all that motocross glory.
by Rainier on March 5, 2015 @ 12:25 p.m. PST | Filed under
News
Rip, whip and scrub your way around 17 exciting Supercross tracks in a race to the chequered flag against more than 60 official pro riders.
by Rainier on Sept. 12, 2014 @ 9:15 a.m. PDT | Filed under
News
Rip, whip and scrub your way around 17 exciting Supercross tracks in a race to the chequered flag against more than 60 official pro riders.
by Rainier on Aug. 25, 2014 @ 6:38 p.m. PDT | Filed under
News
Rip, whip and scrub your way around 17 exciting Supercross tracks in a race to the chequered flag against more than 60 official pro riders.
by Rainier on Aug. 9, 2011 @ 6:23 p.m. PDT | Filed under
News
Hot on the heels of
canceling its Red Faction franchise, THQ announced a strategic realignment of its internal studio development teams to better align resources with the company’s future portfolio of interactive entertainment.
by Brad Hilderbrand on June 27, 2011 @ 12:30 a.m. PDT | Filed under
Reviews
MX vs. ATV Alive will take the original franchise to exhilarating new heights with Bar-to-Bar racing, enhanced physics and the next step in downloadable content distribution.
by Brian Dumlao on May 29, 2011 @ 12:30 a.m. PDT | Filed under
Reviews
MX vs. ATV Alive will take the original franchise to exhilarating new heights with Bar-to-Bar racing, enhanced physics and the next step in downloadable content distribution.
by Rainier on March 29, 2011 @ 3:36 a.m. PDT | Filed under
News
MX vs. ATV Alive will take the original franchise to exhilarating new heights with Bar-to-Bar racing, enhanced physics and the next step in downloadable content distribution.
by Rainier on March 25, 2011 @ 11:51 a.m. PDT | Filed under
News
MX vs. ATV Alive will take the original franchise to exhilarating new heights with Bar-to-Bar racing, enhanced physics and the next step in downloadable content distribution.
by Rainier on Jan. 19, 2011 @ 6:37 p.m. PST | Filed under
News
MX vs. ATV Alive will take the original franchise to exhilarating new heights with Bar-to-Bar racing, enhanced physics and the next step in downloadable content distribution.
by Rainier on Dec. 6, 2010 @ 4:06 p.m. PST | Filed under
News
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.
by Rainier on Oct. 13, 2010 @ 5:06 a.m. PDT | Filed under
News
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.
by Rainier on Feb. 1, 2010 @ 10:08 a.m. PST | Filed under
News
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.
by Brian Dumlao on Dec. 15, 2009 @ 12:40 a.m. PST | Filed under
Reviews
MX vs. ATV Reflex introduces the all-new Rhythm Racing 2.0 physics engine allowing real-world terrain deformation, and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore.
by Rainier on Nov. 13, 2009 @ 4:12 p.m. PST | Filed under
News
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.
by Adam Pavlacka on Nov. 6, 2009 @ 8:45 a.m. PST | Filed under
Interviews
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.
by Adam Pavlacka on Oct. 21, 2009 @ 7:07 a.m. PDT | Filed under
Interviews
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.
by Rainier on Oct. 19, 2009 @ 9:24 a.m. PDT | Filed under
News
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.
by Adam Pavlacka on Oct. 16, 2009 @ 5:35 p.m. PDT | Filed under
Previews
MX vs. ATV Reflex introduces the all-new Rhythm Racing 2.0 physics engine allowing real-world terrain deformation, and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore.
by Adam Pavlacka on Oct. 15, 2009 @ 6:35 a.m. PDT | Filed under
News
MX vs. ATV Reflex introduces the all-new Rhythm Racing 2.0 physics engine allowing real-world terrain deformation, and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore. In preparation of our preview and interview coverage later this week, check out the achievements.
by Rainier on Oct. 8, 2009 @ 11:03 a.m. PDT | Filed under
News
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine. Joining previously announced rider James Stewart, will be Ricky Carmichael, Jeremy McGrath, Josh Grant, Ryan Villopoto and many more.
by Rainier on July 31, 2009 @ 7:08 p.m. PDT | Filed under
News
MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine, as well as a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing 2.0 physics engine.