by Rainier on June 29, 2023 @ 5:30 a.m. PDT | Filed under
News
Dolby announced the availability of two free plug-ins for Unreal Engine that will provide developers the ability to natively create games in Dolby Vision HDR and Dolby Atmos immersive audio.
by Rainier on July 10, 2018 @ 8:50 a.m. PDT | Filed under
News
ArtCraft Entertainment announced the formation of a new division, ArtCraft Technologies, which will focus on providing game developers with turnkey technology solutions for creating large-scale MMO games, based on the technology behind their flagship title, Crowfall.
by Rainier on March 19, 2014 @ 3:45 p.m. PDT | Filed under
News
The Division takes place in New York three weeks after a lethal virus is released on Black Friday. Basic services have failed. Society has collapsed. The President invokes Presidential Directive 51, and The Division, a top-secret unit of tactical agents, is activated. Division agents are trained to operate independently. When the lights go out, their mission begins.
by Rainier on Dec. 9, 2013 @ 5:51 a.m. PST | Filed under
News
The Division takes place in New York three weeks after a lethal virus is released on Black Friday. Basic services have failed. Society has collapsed. The President invokes Presidential Directive 51, and The Division, a top-secret unit of tactical agents, is activated. Division agents are trained to operate independently. When the lights go out, their mission begins.
by Rainier on April 12, 2011 @ 12:14 a.m. PDT | Filed under
News
Middleware developer Sundog Software has integrated its cloud and weather effects technology with Trinigy’s Vision Game Engine.
by Rainier on April 5, 2011 @ 11:24 a.m. PDT | Filed under
News
The Dark Eye: Demonicon is an action RPG featuring a strong story and dynamic battles, based on the original set of rules and the game world of The Dark Eye. An epic story, cinematically presented, as well as detailed characters and gripping quests are the results of the elaborate production.
by Rainier on Feb. 18, 2011 @ 12:00 a.m. PST | Filed under
News
3D game engine provider Trinigy announced that upcoming versions of the Vision Game Engine will fully support Sony's next generation portable NGP gaming system.
by Rainier on Feb. 4, 2011 @ 4:53 a.m. PST | Filed under
News
3D game engine provider Trinigy announced that China based developer The9 has chosen the Vision Game Engine to support the development of a new, not-yet-titled MMORPG game.
by Rainier on Aug. 31, 2010 @ 5:48 a.m. PDT | Filed under
News
3D game engine provider Trinigy has integrated its Vision Engine 8 with two Allegorithmic products: Substance Air and Substance Redux, allowing developers of MMOs and browser-based games to access lightweight, dynamic textures created with the Substance products directly from within Vision Engine’s scene editor, vForge.
by Rainier on Aug. 9, 2010 @ 12:00 a.m. PDT | Filed under
News
Trinigy announced that it has integrated support for the Autodesk FBX asset exchange technology into Vision Engine 8, easing higher-fidelity data exchange between the flexible game engine and several Autodesk content creation tools: Autodesk Maya, Autodesk 3ds Max, Autodesk Softimage, Autodesk MotionBuilder and Autodesk Mudbox software .
by Rainier on Jan. 27, 2010 @ 11:15 a.m. PST | Filed under
News
3D game engine provider Trinigy and particle effects middleware provider Fork Particle have tightly integrated Fork Particle SDK with Vision Engine’s high performance run-time technology and scene editor, VForge, which will be available as part of the Vision SDK in Feb 2010.
by Rainier on Nov. 12, 2009 @ 7:01 a.m. PST | Filed under
News
3D game engine provider Trinigy announced that TimeGate Studios, who recently finished up
Section 8, has chosen the Vision Engine for a new AAA, next generation MMO that is now in development.
by Rainier on Oct. 20, 2009 @ 9:06 a.m. PDT | Filed under
News
3D game engine provider Trinigy has signed an agreement with 3D character animation company Mixamo to provide Vision Engine licensees with a faster, more cost-effective approach for producing high-quality character animations for video games.
by Rainier on Oct. 13, 2009 @ 7:44 a.m. PDT | Filed under
News
Planet 51 Online is an online virtual world, where you play for free, that allows players to become a part of and explore the Planet 51 universe.
by Rainier on Sept. 10, 2009 @ 5:49 a.m. PDT | Filed under
News
3D game engine provider Trinigy announced that it will be one of the first middleware developers to have built-in support for Microsoft DirectX 11 graphics processors.
by Rainier on July 28, 2009 @ 5:22 a.m. PDT | Filed under
News
3D game engine provider Trinigy has signed a licensing agreement with Robot Entertainment, former Ensemble Studios employees, to use the Vision Engine on a new, undisclosed IP currently in development.
by Rainier on July 13, 2009 @ 4:33 a.m. PDT | Filed under
News
3D game engine provider Trinigy and Havok announced that they will form a technological partnership focusing on the integration of their products in order to advance workflow efficiencies.
by Rainier on May 18, 2009 @ 8:25 a.m. PDT | Filed under
News
Gothic 4 is set 10 years after the last installment and situated on multiple southern islands, each with unique fauna & flora according to various climate zones. The game will feature a day & night cycle, changing weather, and depending on the time of day altering spell casting abilities.
by Rainier on May 5, 2009 @ 2:18 a.m. PDT | Filed under
News
3D game engine developers Trinigy and inventors of the Digital Molecular Matter technology Pixelux Entertainment announced Pixelux’ inclusion into Trinigy’s Partners Program, making it so that upcoming versions of the Vision Engine will include DMM.
by Rainier on March 18, 2009 @ 11:03 a.m. PDT | Filed under
News
3D game engine provider Trinigy and character animation technology provider NaturalMotion announced the integration of morpheme into Trinigy’s latest Vision Engine 7.
by Rainier on Feb. 19, 2009 @ 9:54 a.m. PST | Filed under
News
Vision Engine developers Trinigy announced its Entertainment Stimulus Package (ESP) program which will be made available to qualifying professional game developers. Under the ESP program, promising developers will be given access to the latest Vision 7.5 engine for a period of 3 months instead of the usual 30 days, to help them build a prototype and secure a publishing deal.
by Rainier on July 9, 2008 @ 9:56 a.m. PDT | Filed under
News
GErman based 3D Game Engine developer Trinigy announced a license deal with Ubisoft studio Blue Byte, giving The Settlers developer access to Trinigy’s latest Vision Engine 7.0 which has been unveiled quite recently.
by Rainier on July 3, 2008 @ 2:15 a.m. PDT | Filed under
News
Online multiplayer middleware developer Quazal, known for Net-Z, Rendez-Vous and Spark!, has signed an agreement with Trinigy, makers of the Vision Engine, to integrate Quazal’s online technologies with Vision 7.
by Rainier on Sept. 24, 2007 @ 9:59 a.m. PDT | Filed under
News
German Twintime software revealed it is working on a new action-adventure title Odessa Twins, featuring innovative interfaces and an extraordinary plot, promising to offer an unforgettable game-play experience.
by Rainier on Feb. 25, 2007 @ 7:54 p.m. PST | Filed under
News
Activision announced that it has entered into an agreement to license the Unreal Engine 3 from Epic Games for an upcoming as-yet-unannounced action game.