by Rainier on March 24, 2009 @ 12:36 p.m. PDT | Filed under
News
Microsoft announced the 3rd annual Dream-Build-Play global game development competition that encourages aspiring and hobbyist developers to create new and innovative games for X360. The XNA Game Studio is getting updates later this spring so developers will be able to take advantage of new partner additions and Xbox Live features.
by Rainier on April 15, 2008 @ 9:52 a.m. PDT | Filed under
News
Tusk interactive, founded by former DICE Canada lead designer Armando "Aj" Marini, announced that it is using Microsoft's XNA game studio for the development of its upcoming title.
by Rainier on Feb. 20, 2008 @ 7:50 p.m. PST | Filed under
News
During the keynote address at this year's GDC, Microsoft promised to soon allow Xbox LIVE members to play, rate and share community-created games, introducing a new, open distribution service quickly doubling the size of the X360 game library.
by Rainier on Dec. 12, 2007 @ 4:25 p.m. PST | Filed under
News
A year after its initial release Microsoft has launched XNA Game Studio 2.0, which adds more than 15 new features, not in the least the ability to create online, cross-platform multiplayer games for Xbox 360 and Windows using Xbox LIVE and Games for Windows Live.
by Rainier on Aug. 13, 2007 @ 11:12 a.m. PDT | Filed under
News
At its annual Gamefest Technology Conference, Microsoft announced the winners of its XNA Game Studio Dream-Build-Play contest, where in a surprise announcement not one, but four winners were invited to publish their games on Xbox LIVE Arcade.
by Rainier on July 6, 2007 @ 12:22 a.m. PDT | Filed under
News
GarageGames announced the release of its next-gen XNA game engine technology Torque X, free for all XNA Creators Club subscribers. Torque X Builder is the drag-and-drop visual 2D editor and toolset which simplifies building games in Torque X.
by Rainier on April 24, 2007 @ 6:47 p.m. PDT | Filed under
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Microsoft released an update to XNA Game Studio Express which adds new functionality, enhancements and performance improvements to the software. Officially dubbed the XNA Game Studio Express 1.0 Refresh, this release is an incremental update to the previously released XNA Game Studio Express 1.0.
by Rainier on Dec. 11, 2006 @ 9:23 a.m. PST | Filed under
News
XNA Game Studio Express opens up the world of game development to the masses and is now available for free to anyone with a WinXP-based PC. Microsoft also unveiled the XNA Creators Club, opening up video game development to untapped creative minds, enabling anyone to affordably build and play amazing game ideas on Xbox 360.
by Rainier on Nov. 1, 2006 @ 4:30 p.m. PST | Filed under
News
Microsoft today released the second iteration of its XNA Game Studio Express beta, upgraded with full functionality for Windows and third party toolset support, allowing hobbyists, academics and independent game developers to more easily integrate game content into their creations.
by Rainier on Aug. 30, 2006 @ 10:23 a.m. PDT | Filed under
News
Microsoft today released the public beta of XNA Game Studio Express, the technology designed to open up game development to new audiences, including hobbyists, students and independent developers, in the hopes of injecting a shot of creativity into the electronic entertainment industry.
by Rainier on Aug. 13, 2006 @ 10:14 p.m. PDT | Filed under
News
In the 30 years of video game development, the art of making console games has been reserved for those with big projects, big budgets and the backing of big game labels. Now Microsoft Corp. is bringing this art to the masses with a revolutionary new set of tools, called XNA Game Studio Express, based on the XNA platform.
by Rainier on March 20, 2006 @ 1:43 p.m. PST | Filed under
News
Microsoft today delivered a pre-release version of the first XNA Studio tools and unveiled the XNA Framework to attendees of the GDC 2006. Microsoft also announced that the company is opening its Xbox Live Server Platform to game developers and publishers, allowing them to innovate and extend the Xbox Live experience in their titles.
by Rainier on March 7, 2005 @ 1:47 a.m. PST | Filed under
News
Today at the Game Developers Conference, Microsoft Corp. announced new XNA software that will enable enhanced collaboration between content creators, programmers, management and quality-assurance staff members to speed the game production process. Based on the Microsoft Visual Studio 2005 Team System, the latest innovation of the company's flagship development platform, XNA Studio is an integrated, team-based development environment tailored for game production.
by Rainier on March 24, 2004 @ 1:40 p.m. PST | Filed under
News
Microsoft Corp. today announced XNA, a powerful next-generation software development platform. XNA empowers developers to deliver breakthrough games while combating rising production costs and ever-increasing hardware complexity. Games for future iterations of all Microsoft game platforms — including Windows, Xbox and Windows Mobile-based devices — will be unleashed by tools and technologies from the XNA development platform.