by Rainier on July 8, 2021 @ 4:09 p.m. PDT | Filed under
News
Sifu is an artful and true-to-combat kung-fu game exploring themes of revenge and redemption.
by Rainier on Oct. 10, 2012 @ 12:52 p.m. PDT | Filed under
News
Set in the aftermath of Halo 3, Master Chief returns to confront his own destiny and face an ancient evil that threatens the fate of the entire universe.
by Agustin on Dec. 16, 2004 @ 1:02 a.m. PST | Filed under
Reviews
Fight Club, a "no-holds-barred" fighting game, will portray the brutality of street fighting while encompassing the action and story elements from the movie with intense visuals, untraditional moves, and bare-knuckle destruction. If only the game was half as good as the mvie ...
by Judy on Sept. 21, 2004 @ 6:05 p.m. PDT | Filed under
News
Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more to check some new screens ...
by Judy on Sept. 8, 2004 @ 7:46 p.m. PDT | Filed under
News
Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more to check some new screens ...
by Paul Reith on Aug. 25, 2004 @ 2:25 a.m. PDT | Filed under
Previews
Fight Club, a "no-holds-barred" fighting game, will portray the brutality of street fighting while encompassing the action and story elements from the movie with intense visuals, untraditional moves, and bare-knuckle destruction. At a recent press event we had a chance to check out the game, read more for our impressions..
by Judy on Aug. 3, 2004 @ 5:17 p.m. PDT | Filed under
News
Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more to check some new screens ...
by Rainier on May 26, 2004 @ 8:54 a.m. PDT | Filed under
News
Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more to check some new screens ...
by Rainier on April 20, 2004 @ 2:04 p.m. PDT | Filed under
News
Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more to check some new screens ...
by Rainier on April 15, 2004 @ 5:06 p.m. PDT | Filed under
News
Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more for some new screens ...
by Rainier on Feb. 20, 2004 @ 2:31 a.m. PST | Filed under
News
The second rule of Fight Club is you do not talk about Fight Club. However, gamers will surely be talking, as Vivendi Universal Games yesterday announced the development of Fight Club for the PS2 and the Xbox. Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more for some new screens ...
by Rainier on Dec. 18, 2003 @ 10:25 a.m. PST | Filed under
News
The second rule of Fight Club is you do not talk about Fight Club. However, gamers will surely be talking, as Vivendi Universal Games yesterday announced the development of Fight Club for the PlayStation2 and the Xbox. Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more for some new screens ...
by Rainier on Dec. 17, 2003 @ 11:42 a.m. PST | Filed under
News
The second rule of Fight Club is you do not talk about Fight Club. However, gamers will surely be talking, as Vivendi Universal Games announced today the development of Fight Club for the PlayStation2 and the Xbox. Due out in late 2004, Fight Club, developed by Genuine Games, is set to deliver an intense experience that will combine the characters, settings, artistic style, and story elements from the movie with a realistic fighting system that will appeal to both hardcore and casual gamers. Read more for details and the first screens ...