by Rainier on Jan. 25, 2017 @ 12:00 a.m. PST | Filed under
Epic Games and Wellcome are inviting games developers based in Europe to participate in a new $500,000 year-long development competition Developing Beyond.
by Rainier on Jan. 20, 2017 @ 1:39 p.m. PST | Filed under
The 17th Annual Game Developers Choice Awards will recognize Tim Sweeney, founder of Epic Games and creator of ZZT, Unreal and Unreal Engine, with this year’s Lifetime Achievement Award.
by Rainier on Aug. 5, 2014 @ 12:01 p.m. PDT | Filed under
Epic Games announced the formation of Epic Games UK, which sets up longtime collaborator and trusted partner Pitbull Studio as a fully integrated team driving Unreal Engine 4 development in the region.
by Rainier on March 12, 2014 @ 2:50 p.m. PDT | Filed under
Epic Games and Mozilla are demonstrating how the Web is continuing to evolve as a powerful platform for gaming by providing a sneak peek of Epic’s Soul and Swing Ninja demos, running in Firefox at near-native speeds.
by Rainier on June 27, 2013 @ 1:47 p.m. PDT | Filed under
Epic Games’ Tim Sweeney and Mark Rein will be inducted into the games development hall of fame next month at the Develop Industry Excellence Awards.
by Rainier on Oct. 3, 2012 @ 7:03 p.m. PDT | Filed under
Today we are saying farewell with warm regards to Cliff Bleszinski, who is departing as Epic’s design director to chart the next stage of his career.
by Rainier on Sept. 7, 2012 @ 12:44 p.m. PDT | Filed under
Epic Games has opened a new Seattle studio which will be initially focused on engineering efforts for its Unreal Engine 4 technology, and is recruiting developers to work on its latest technological projects.
by Rainier on Aug. 9, 2012 @ 7:42 a.m. PDT | Filed under
Epic Games announces the opening of Impossible Studios, a company comprised of highly skilled, senior-level game development talent.
by Rainier on March 5, 2012 @ 9:35 a.m. PST | Filed under
Reverb Publishing has entered into a site licensing agreement for use of Epic’s Unreal Engine 3, giving developers that sign with Reverb the ability to harness the power of Epic’s video game engine along with Reverb’s digital publishing program.
by Rainier on Dec. 5, 2011 @ 8:41 p.m. PST | Filed under
Featuring world premiere footage from a variety of the gaming world's most anticipated releases, Spike TV's annual Video Game Awards will be a night to remember as the network celebrated the outstanding artistic and technical achievements in the gaming industry over the past year.
by Rainier on April 15, 2010 @ 2:22 a.m. PDT | Filed under
Epic Games announced that it will integrate Scaleform's user interface middleware solutions into all current and future versions of Unreal Engine 3, free of any additional charges, which it will also use in its own upcoming title, Gears of War 3.
by Rainier on April 12, 2010 @ 4:53 p.m. PDT | Filed under
Epic Games announced the company will officially open its new office in Japan at a launch event set for April 15, 2010, marking the expansion of Epic Games to include primary operations in Cary, North Carolina; Provo, Utah; Warsaw, Poland; Seoul, Korea; Shanghai, China and Tokyo, Japan.
by Rainier on March 11, 2010 @ 8:00 a.m. PST | Filed under
Epic Games and Valve Software have inked an agreement to deliver Valve's Steamworks suite of services to all licensees of Epic's Unreal Engine 3 for use in their products, free of any additional fees.
by Rainier on Nov. 5, 2009 @ 2:43 a.m. PST | Filed under
Epic Games announces the launch of the Unreal Development Kit (UDK), a free edition of Unreal Engine 3 that provides community access to the toolset like never before. This software release is available to anyone interested in using 3D game engine technology, including game developers, students, hobbyists, researchers, creators of 3D visualizations and simulations, and digital filmmakers.
by Rainier on June 29, 2009 @ 6:14 a.m. PDT | Filed under
Epic Games celebrated the launch of its wholly owned and operated business unit based in Seoul, which extends Unreal Engine 3 licensing services and dedicated support resources to game developers in Korea.
by Rainier on Nov. 18, 2008 @ 8:41 a.m. PST | Filed under
Good Old Games announced an agreement with Epic Games, Inc. that will bring several titles in the renowned studio’s Unreal series to GOG.com, DRM-free of course.
by Rainier on Nov. 14, 2008 @ 5:00 p.m. PST | Filed under
Epic Games has been recognized as the Top Industry Driven Technology Company of the Year by the North Carolina Technology Association (NCTA), celebrating excellence in leadership and innovation.
by Rainier on Nov. 11, 2008 @ 6:24 a.m. PST | Filed under
Epic Games China announced the opening of Titan Studios in Seattle, Wash, formed to create original games that incorporate exceptional production values along with core technologies that extend the functionality of Epic Games’ Unreal Engine 3.
by Rainier on Oct. 23, 2008 @ 10:05 p.m. PDT | Filed under
Citing multiple sources, Variety
claims that film financier Legendary Pictures is in negotiations to acquire Gears of War developer Epic Games, which would make it the first of its kind to get into video games. It is no stranger to the medium, though, as Legendary CEO Thomas Tull was, up until recently, on the board of Brash Entertainment, but resigned a few weeks ago because of the publisher's disappointing performance. Legendary Pictures is known for co-producing 300 and The Dark Knight, and is, interestingly enough, also involved in the Gears of War movie adaptation, as well as a World of Warcraft movie.
by Rainier on May 20, 2008 @ 1:47 p.m. PDT | Filed under
Epic Games announced its acquisition of Utah-based development studio Chair Entertainment Group, known for XBLA title Undertow, which will continue to operate under the same name while maintaining its focus on creating new original game properties utilizing Epic's Unreal Engine technology.
by Rainier on March 17, 2008 @ 12:52 p.m. PDT | Filed under
Epic Games makes its debut on Steam today, delivering the Unreal franchise to Steam gamers everywhere, including Unreal Gold, Unreal 2: The Awakening, as well as Unreal Tournament: Game of the Year Edition, Unreal Tournament 2004: Editor's Choice Edition, and the recently released Unreal Tournament 3. For the ultimate Unreal experience, nab the Unreal Deal Pack, for just $59.95.
by Rainier on Feb. 19, 2008 @ 12:37 a.m. PST | Filed under
While both Microsoft and Epic Games are currently attending the Game Developers Conference 2008, GamePro is speculating that the Windows giant might be looking to acquire the Gears of War/Unreal Tournament developers for aprox $1 billion, mainly out of interest for its Unreal Engine 3. While it is pure speculation at this point, Microsoft is having its briefing Wednesday morning, where it is expected to make several announcements, and Epic on Thursday afternoon. Acquisition? Gears of War 2? New Xbox 360 version? Blu ray ? We'll find out soon?UPDATE:
Not exactly denying it, Epic's Mark Rein responded
saying that if GamePro wants to speculate, they should start at $2 billion, Epic isn't that cheap.
by Rainier on Jan. 14, 2008 @ 4:11 p.m. PST | Filed under
Hot on the heels of its recent Unreal Tournament 3 release, Epic Games plans on building a dedicated office for 3rd party game testers (who license the Unreal Engine) right next to its current headquarter on a 5 acres plot it has bought last month for $1.57 million according to The Raleigh News-Observer
. Dozens of testers visit each year, setting up at temporary workstations and trying to work out the kinks in Epic's latest games, so having them right next door would improve the feedback loop.
by Rainier on Aug. 20, 2007 @ 12:43 p.m. PDT | Filed under
Epic Games announced that it has acquired a majority interest in Warsaw, Poland-based game developer People Can Fly, best known for Painkiller, but most recently has been collaborating with Epic on the PC version of Gears of War. The two companies are collaborating on a new IP which Epic will be previewing privately at Games Convention in Leipzig, Germany this week.
by Rainier on July 19, 2007 @ 4:20 p.m. PDT | Filed under
Epic's VP Mark Rein revealed they have been served with a lawsuit by Too Human
developer Silicon Knights, but he refused to comment further on the matter, as advised by the legal department. Silicon Knights' president Denis Dyack, however, claims Epic's breach of contract forced them to proceed this way because "Epic simply refuses to acknowledge the inadequacies of the Unreal Engine 3 code it provides to its licensees," resulting in serious financial loss to SK and other developers. A full 52-page transcript
of the lawsuit can be read over at Gamasutra...