The anime style characters and backgrounds from previous Atelier titles remain, but they have been upgraded with a stunning cell-shaded animation style. The basic game play carries over the tradition of the series, using alchemy as the main focal point, where players can craft new items and also battle enemies using the power of alchemy.
by Adam Pavlacka on July 28, 2010 @ 1:00 a.m. PDT | Filed under
Previews
The anime style characters and backgrounds from previous Atelier titles remain, but they have been upgraded with a stunning cell-shaded animation style. The basic game play carries over the tradition of the series, using alchemy as the main focal point, where players can craft new items and also battle enemies using the power of alchemy.
by Rainier on July 26, 2010 @ 6:06 p.m. PDT | Filed under
News
The anime style characters and backgrounds from previous Atelier titles remain, but they have been upgraded with a stunning cell-shaded animation style. The basic game play carries over the tradition of the series, using alchemy as the main focal point, where players can craft new items and also battle enemies using the power of alchemy.
Atelier Annie adopts a unique sim-based SRPG system. Characters will explore the world for alchemic items and to participate in an island resort development project. As the head of an alchemy resort, you must go on quests to collect, create and sell alchemy items to arriving customers and make the resort prosperous.
by Rainier on Aug. 2, 2006 @ 6:51 a.m. PDT | Filed under
News
MiST land: South owner GameFactory Interactive has been carrying out global consolidation of resources to combine all GFI's studios under one brand and introduce unified system of technical processes developed and approved by MiST land - South, which will henceforth be known as GFI Russia.
by Rainier on Jan. 11, 2006 @ 9:10 a.m. PST | Filed under
News
Strategy First announced today that their Agreement with Game Factory Interactive for the development of "Disciples III" has been terminated. Mistland South will therefore not be responsible for further development, although it continues work on Jagged Alliance 3D, also for SF.
by Rainier on Aug. 10, 2005 @ 1:35 a.m. PDT | Filed under
News
Gamefactory Interactive announced today that it has acquired Zelenograd studio MiST land South and all its holdings, and also that it has named MiST land South's president Vitaly Shutov to Development Director of PC-projects of GFi company.
by Rainier on June 4, 2004 @ 9:30 a.m. PDT | Filed under
News
Strategy First and Game Factory Interactive are pleased to announce that they have entered into a contract that will see MiST Land South (Game Factory’s development studio) develop the following titles on behalf of SFI: Jagged Alliance 3D, Disciples III and Jagged Alliance 3, all for the PC platform. MiST Land South, located in Russia has already begun work on the projects, but no specific release dates have been set.