by Rainier on Feb. 21, 2011 @ 12:50 p.m. PST | Filed under
Patch
StarCraft II will feature the return of the Protoss, Terran, and Zerg races. It's overhauled and re-imagined with Blizzard's approach to game balance, and it's designed to be the ultimate competitive RTS game.
by Rainier on Feb. 17, 2011 @ 2:00 a.m. PST | Filed under
Patch
StarCraft II will feature the return of the Protoss, Terran, and Zerg races. It's overhauled and re-imagined with Blizzard's approach to game balance, and it's designed to be the ultimate competitive RTS game.
by Rainier on Jan. 12, 2011 @ 1:36 a.m. PST | Filed under
Patch
StarCraft II will feature the return of the Protoss, Terran, and Zerg races. It's overhauled and re-imagined with Blizzard's approach to game balance, and it's designed to be the ultimate competitive RTS game.
by Rainier on Oct. 15, 2010 @ 3:06 a.m. PDT | Filed under
Patch
StarCraft II will feature the return of the Protoss, Terran, and Zerg races. It's overhauled and re-imagined with Blizzard's approach to game balance, and it's designed to be the ultimate competitive RTS game.
by Rainier on Nov. 10, 2009 @ 4:47 a.m. PST | Filed under
News
StarCraft II will feature the return of the Protoss, Terran, and Zerg races. It's overhauled and re-imagined with Blizzard's approach to game balance, and it's designed to be the ultimate competitive RTS game. Earlier this year, Blizzard started
accepting sign-ups for a beta that was scheduled to commence in late 2009, which was
confirmed a few months later. At the Russian games expo IgroMir, Blizzard producer Chris Sigat supposedly
revealed that this was getting pushed to 2010.
by Rainier on Aug. 17, 2009 @ 5:21 a.m. PDT | Filed under
News
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game.
by Rainier on June 1, 2009 @ 2:18 a.m. PDT | Filed under
News
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game. At the Activision investors call on Sunday, Blizzard's Mike Morhaime revealed that it's currently aiming for an end of the year release, without of course committing to any specific date.
by Rainier on Jan. 17, 2008 @ 2:11 a.m. PST | Filed under
News
Blizzard has yet again released a minor updated patch for good old Starcraft and its expansion pack, Brood War. With the v1.15.2 patch Starcraft/Broodwar no longer requires the CD while playing the game.
by Rainier on Jan. 2, 2008 @ 3:47 a.m. PST | Filed under
News
Well here is a nice rumor to start off the new year! A forum poster on the
Altgn blog was recently taking a Universe at War survey through Microsoft Retail Zone, a website interface to educate employees of electronic retail stores, for the upcoming X360 version. One of the questions about the game's defining features compared it to Blizzard's upcoming StarCraft 2. Is this a mere marketing stunt to appeal to fans of SC2, or might Microsoft be courting Activision/Blizzard for an Xbox 360 version?
by Rainier on Dec. 18, 2007 @ 3:14 a.m. PST | Filed under
News
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game.
by Rainier on Aug. 16, 2007 @ 10:41 a.m. PDT | Filed under
News
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game.
by Rainier on Aug. 3, 2007 @ 3:32 p.m. PDT | Filed under
News
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game.
by Rainier on June 21, 2007 @ 12:40 p.m. PDT | Filed under
News
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game. Blizzard confirmed that demo stations will be set up at the convention, and attendees can sample the new units and gameplay elements for themselves in multiplayer battles.
by Rainier on May 31, 2007 @ 5:33 a.m. PDT | Filed under
News
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game. In an
interview with MSNBC Blizzard VP Rob Pardo revealed there will be no 4th race, no console versions, and no release of StarCraft II in 2007.
by Rainier on March 24, 2006 @ 5:21 p.m. PST | Filed under
News
Blizzard today announced plans to focus the company's console-development efforts on the next generation of console platforms. As part of this shift in focus, Blizzard will indefinitely postpone production on StarCraft: Ghost while evaluating opportunities for utilizing the additional power of the new and upcoming console systems.
by Rainier on Jan. 28, 2006 @ 2:15 p.m. PST | Filed under
News
StarCraft: Ghost is a tactical-action console game that refines the epic experience of StarCraft to the level of the individual soldier. Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion.
by Rainier on Jan. 14, 2006 @ 9:47 a.m. PST | Filed under
News
StarCraft: Ghost is a tactical-action console game that refines the epic experience of StarCraft to the level of the individual soldier. Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion.

Genre: Action
Publisher: Blizzard
Developer: Swingin' Ape Studios
Release Date: Q2 2006
Mark "RumDragon" Bolin: The story of StarCraft was one of the best I have ever experienced, and this offering promises to expand on that great narrative even more. An incredible range of abilites, weapons, and vehicles will propel this game above the fray, and getting to see units from the original game in full 3-D will be a large addition to the fun factor.
Geson Hatchett: It says a lot about the expectations and quality of a game that people are still anticipating it after so many delays.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2004 May 14th
by Rainier on Dec. 1, 2005 @ 2:39 a.m. PST | Filed under
News
StarCraft: Ghost is a tactical-action console game that refines the epic experience of StarCraft to the level of the individual soldier. Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion. With the help of determined allies, follow story-driven missions that take you from massive planetary battles through dangerous solo operations to an unexpected turn of events that leaves the fate of the universe in your hands.
by Rainier on Oct. 29, 2005 @ 1:10 a.m. PDT | Filed under
News
WoWGuru claims to have received information from a former Blizzard employee that the studio will be unveiling Diablo 3 at BlizzCon. Said to be a Massively Multiplayer Online much like World of Warcraft, the concept being Hell invading Heaven, Darkness taking over Light, and it will include Guild Housing. That same source also revealed that Starcraft 2 has been in development and Diablo is being worked on for the X360 and not World of Warcraft as was previously rumored. We will know more tomorrow when Blizzard officially kicks off BlizzCon at the Anaheim Convention Center
by Rainier on Oct. 28, 2005 @ 3:23 p.m. PDT | Filed under
News
StarCraft: Ghost is a tactical-action console game that refines the epic experience of StarCraft to the level of the individual soldier. Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion. With the help of determined allies, follow story-driven missions that take you from massive planetary battles through dangerous solo operations to an unexpected turn of events that leaves the fate of the universe in your hands.
by Rainier on Sept. 5, 2005 @ 11:41 a.m. PDT | Filed under
News
StarCraft: Ghost is a tactical-action console game that refines the epic experience of StarCraft to the level of the individual soldier. Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion. With the help of determined allies, follow story-driven missions that take you from massive planetary battles through dangerous solo operations to an unexpected turn of events that leaves the fate of the universe in your hands.
by Rainier on Aug. 22, 2005 @ 3:20 a.m. PDT | Filed under
News
StarCraft: Ghost is a tactical-action console game that refines the epic experience of StarCraft to the level of the individual soldier. Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion. With the help of determined allies, follow story-driven missions that take you from massive planetary battles through dangerous solo operations to an unexpected turn of events that leaves the fate of the universe in your hands.
by Rainier on May 19, 2005 @ 1:35 p.m. PDT | Filed under
News
StarCraft: Ghost, Blizzard Entertainment’s upcoming stealth-action console game, refines the experience of StarCraft to the level of the individual soldier. Starcraft: Ghost now also features revolutionary multiplayer that combines fast and furious action with unique StarCraft elements. Apart from the usual modes, such as DM, TDM, CTF and KotH, SC:Ghost will also have a unique mode, Capture the Base. Read more for details ...