by Rainier on May 20, 2013 @ 12:53 p.m. PDT | Filed under
News
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness 4 continues the chronicles of Tycho Brahe, scholar of Apocalyptic Studies turned detective, and his volatile, probably entirely human partner Jonathan Gabriel.
by Rainier on April 4, 2012 @ 11:14 a.m. PDT | Filed under
News
The new game continues the chronicles of Tycho Brahe, scholar of Apocalyptic Studies turned detective, and his volatile, probably entirely human partner Jonathan Gabriel.
by Tim McDonald on Feb. 27, 2012 @ 12:30 a.m. PST | Filed under
Reviews
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Redmond Carolipio on Feb. 14, 2012 @ 12:30 a.m. PST | Filed under
Reviews
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on Jan. 18, 2012 @ 7:42 a.m. PST | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on Jan. 12, 2012 @ 12:33 p.m. PST | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on Dec. 6, 2011 @ 6:41 a.m. PST | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on Nov. 28, 2011 @ 2:52 a.m. PST | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on Oct. 31, 2011 @ 9:08 a.m. PDT | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on Oct. 11, 2011 @ 1:00 a.m. PDT | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on July 19, 2011 @ 7:38 p.m. PDT | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on July 18, 2011 @ 1:00 a.m. PDT | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on May 16, 2011 @ 12:20 a.m. PDT | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on May 4, 2011 @ 7:22 p.m. PDT | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on May 1, 2011 @ 12:16 p.m. PDT | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on April 4, 2011 @ 12:42 p.m. PDT | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on March 4, 2011 @ 2:38 a.m. PST | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on Feb. 17, 2011 @ 5:39 a.m. PST | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on Feb. 9, 2011 @ 3:06 a.m. PST | Filed under
News
Set two years after the conclusion of the original, The Darkness II breaks the conventional FPS model with its fervid Quad-Wielding gameplay, allowing players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons.
by Rainier on July 27, 2010 @ 1:06 a.m. PDT | Filed under
News
Originally licensed by Majesco but sold off to 2K Games, The Darkness is based on Top Cow's comic book series, and while a sequel to the 2007 action game
has been mentioned by various Top Cow executives on
several occasions, it seems original developer Starbreeze Studios is
currently not involved with the follow-up,
according to, but instead by Digital Extremes according to
an employee's resume.
by Rainier on July 19, 2010 @ 12:00 a.m. PDT | Filed under
MOTD
It's not really a surprise, but installing my
HD PVR and/or rebuild my gaming computer with the
new case did not quite happen as planned. Instead, we ran some errands, went for a walk and saw the remake of The Karate Kid, which was better than we anticipated. If you have seen the original, you can safely go watch this new version as they have changed a few minor things throughout that makes it worthwhile without changing its essence. (It should have been called "The Kung Fu Kid," but I digress ....)
Later this week, we'll be heading to Capcom and EA to check out some new titles, so keep an eye out for some goodies.
by Rainier on Feb. 12, 2010 @ 12:04 p.m. PST | Filed under
News
Hellion: Mystery of the Inquisition uses the latest technology to present an outstanding reality, authentic locations and impressive combats within the 13th century. Hellion also represents an epic plot set in a lively medieval world charged with upgradeable exorcisms and uncompromising brutality according to this period.
by Rainier on Sept. 23, 2009 @ 9:10 a.m. PDT | Filed under
News
Batman: Arkham Asylum is a 3rd-person action game powered by the Unreal Engine 3, that exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum – Gotham's psychiatric hospital for the criminally insane.
by Rainier on July 27, 2009 @ 5:26 p.m. PDT | Filed under
News
Originally licensed by Majesco but sold off to 2K Games, The Darkness is based on Top Cow's comic book series, and while a sequel to the 2007 action game
has been mentioned by various Top Cow executives on
several occasions, it seems original developer Starbreeze Studios is currently not involved with the follow-up,
according to Starbreeze CEO Johan Kristiansson, as they are currently already working on two unannounced projects for EA.