by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Neuro has a futuristic setting, when humankind invents a totally new way of traveling in space. That is why people already inhabit the nearest star systems. Time passes by and these colonies grow into the biggest industrial and scientific centers. Obvious enough, they want to get independent and quit the Earth Confederation. The game starts on the surface of one of the colonies - a planet named Sorgo.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Neuro is a story-driven sci-fi first-person shooter. It takes place in the fourth century of the Space Era, which will begin when humanity discovers hyperdrive engines. Neuro's unique gameplay feature is psi-abilities of the protagonist which broaden the standard weapons arsenal found in modern shooters. Psi-fighters are the elite military units of the future; they are tasked with the most important missions, which are too dangerous for ordinary people.
The main character has the following parapsychological abilities