by Rainier on March 20, 2013 @ 9:30 a.m. PDT | Filed under
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Carmageddon: Reincarnation reintroduces the gaming world to the original freeform driving sensation, where pedestrians (and cows) equal points and your opponents are a bunch of crazies in a twisted mix of automotive killing machines. It’s the racing game where racing is for wimps.
by Rainier on March 1, 2013 @ 2:51 p.m. PST | Filed under
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Building on the popular naval missions featured in AC III, Assassin's Creed IV: Black Flag is set in the 1700s during the Golden Age of Piracy, letting you roam the Caribbean islands as Edward Kenway, grandfather of AC III's main character Ratonhnhaké:ton, aka Connor.
by Rainier on Oct. 15, 2011 @ 12:00 a.m. PDT | Filed under
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3D technology for the PC just got better with the introduction of new NVIDIA 3D Vision products, which deliver greater realism and immersion than ever for 3D games, movies and photos.
by Rainier on Feb. 24, 2011 @ 12:10 a.m. PST | Filed under
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Epic Games announced Unreal Engine 3 support for the next generation portable entertainment system from Sony Computer Entertainment.
by Rainier on March 17, 2010 @ 11:32 a.m. PDT | Filed under
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Simutronics announced a new licensing agreement for its HeroEngine with developer Pitch Black Games which is currently developing a next-gen sci-fi massively multiplayer online game.
by Rainier on Sept. 11, 2008 @ 12:22 p.m. PDT | Filed under
News
ZeniMax Online, the sister company of Bethesda Softworks, is currently working on the next
big MMOG, and are looking for talented developers to add to the team led by Matt Firor (
former Mythic). Zenimax will be attending Austin GDC, so if you are experienced in Art, Programming, Design, Server Technology, Customer Support, QA and Marketing, look them up.
by Rainier on May 20, 2008 @ 11:05 a.m. PDT | Filed under
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Nintendo, Sony, and Microsoft promise a whole new generation of high-definition gaming, but when it comes to the crunch, it’s the same old story. As Greenpeace's search for greener electronics continues, it was time for the game consoles to go to their labs for scientific analysis – and all of them tested positive for various hazardous chemicals.
by Rainier on May 8, 2008 @ 9:40 a.m. PDT | Filed under
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To better focus on the company's next-gen consoles development, Vicious Cycle Software has relocated to a 20,000 square feet new office and expanded its current 50-person team to more than 90 game development professionals.
by Rainier on Dec. 6, 2007 @ 11:11 a.m. PST | Filed under
News
That Blizzard has several projects in development is no secret, but they are kept pretty secret. However it seems there is now another mystery title to be added to the list, a "next-gen MMO", according to the latest sightings on the
job recruitments page. Blizzard
confirmed this is a yet unannounced "new" title, not another World of Warcraft expansion.
by Rainier on Oct. 11, 2007 @ 5:44 a.m. PDT | Filed under
News
CCP announced the upcoming Trinity expansion for its MMO EVE Online, which not only features a next-generation graphics engine, but will also include a myriad of content additions. As always, the next EVE Online expansion will be free to all subscribers.
by Rainier on Sept. 18, 2007 @ 5:00 a.m. PDT | Filed under
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Avalanche Studios, known for Eidos' Just Cause, announced the completion of their Avalanche engine v2.0 architected for the next generation of consoles which simulates advanced scalable landscapes and high end characterization, which set to make its first appearance at this years' Tokyo Game Show.
by Rainier on Aug. 6, 2007 @ 8:57 a.m. PDT | Filed under
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NaturalMotion announced that Red 5 Studios has added morpheme to its game development pipeline. Chosen for its intuitive graphical user interface and ability to increase collaboration between animators and programmers, Red 5 Studios is using morpheme for an unannounced next-gen game title.
by Rainier on July 31, 2007 @ 10:08 a.m. PDT | Filed under
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Super-Ego Games has entered the next-gen arena, with plans to redefine the videogame industry through distinct and innovative titles focusing on rich, character-driven storylines. Founded on the principle of creating games with character, it has developed its own in-house engine, and plans to roll out a major IP title in fall of 2007
by Rainier on April 12, 2007 @ 4:16 a.m. PDT | Filed under
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SimBin, known for GTR Racing, today unveiled its in-house developed next-gen (X360, PS3, PC) engine, Lizard. The new engine is tailored to handle racing games, but due to its module structure it will allow SimBin to adapt for any type of game, giving them the possibility to expand their portfolio with other genres, for example a First Person Shooter.
by Rainier on Feb. 27, 2007 @ 9:49 a.m. PST | Filed under
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NaturalMotion announced a partnership with Rockstar Games to integrate NaturalMotion’s euphoria engine into upcoming next-generation Rockstar Games titles.
by Rainier on Feb. 26, 2007 @ 5:09 a.m. PST | Filed under
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THQ announced plans to bring the renowned Conan brand to the X360 and PS3 in early 2008, marking it the first product in THQ's multi-year licensing agreement to develop interactive games based on the popular character brought to life in Robert E. Howard's original stories.
by Rainier on Nov. 24, 2006 @ 1:53 a.m. PST | Filed under
News
Birmingham based developer Swordfish Studios announce the official opening of their new Manchester office. Working on an as yet, unnamed next-gen project for Sierra Entertainment, the new studio will house many of the staff being enrolled as part of Swordfish's current recruitment drive.
by Rainier on Oct. 19, 2006 @ 9:11 a.m. PDT | Filed under
News
Independent game developer Blitz Games today announced the formation of a new division – Blitz Arcade – for the creation of games for digital download on next-generation consoles.
by Rainier on Oct. 11, 2006 @ 6:12 a.m. PDT | Filed under
News
Buena Vista Games announced an agreement to license Emergent's Gamebryo Element game engine and toolset for use in developing multiple, yet unannounced, next-generation BVG titles for the PS3 and Xbox 360.
by Rainier on Sept. 25, 2006 @ 3:19 a.m. PDT | Filed under
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While there are no details available as of yet, Destineer is looking to
hire an Art Director to work on a yet-unannounced FPS for PS3, Xbox 360, and PC. Destineer, known for First to Fight and other titles in the Close Combat franchise, is working closely with US Marines to make an enormously compelling video game.
by Rainier on Aug. 23, 2006 @ 12:07 p.m. PDT | Filed under
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LucasArts today announced an agreement with Free Radical Design to develop a new video game for next-generation console platforms. Product and release details will be unveiled at a later date.
by Rainier on Aug. 18, 2006 @ 10:30 p.m. PDT | Filed under
News
Epic Games and EA today announced that they have entered into a license agreement for EA to adopt the Unreal Engine 3 for use in several next-generation titles that are currently under development.
by Rainier on Aug. 18, 2006 @ 4:35 a.m. PDT | Filed under
News
German developer Replay Studios, currently working on Sabotage for dtp, announced today that its 3rd person action game, Survivor is no longer under development for
current generation consoles, and instead moves to next-gen consoles PS3 and Xbox, as well as PC.
by Rainier on Aug. 11, 2006 @ 9:07 a.m. PDT | Filed under
News
Sierra Entertainment has signed a development agreement with Spark Unlimited, known for Call of Duty: Finest Hour, to create an action game for next-generation consoles, which is expected to ship in 2007.
by Rainier on Aug. 9, 2006 @ 2:02 p.m. PDT | Filed under
News
EU competition regulators have requested information from both Sony (Blue Ray), and Toshiba (HD DVD), to look into the commercial practices seeking to find out whether the companies are trying to impose their formats on movie studios and computer makers with exclusivity contracts. While requesting information isn't a "formal probe," it is however a consequential step to answer the questions.