Archives by Day

April 2024
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





The Adventure Company Signs 'Post Mortem'

by Rainier on Nov. 13, 2002 @ 5:55 p.m. PST

The Adventure Company and Microïds are pleased to announce their partnership for the co-publishing of Post Mortem. Based on this agreement, The Adventure Company will hold the exclusive publishing and distribution rights for Post Mortem for the US market.
Post Mortem is Microïds' latest adventure title, developed in the company's Montreal-based studios, and is due to release in the US in February 2003.

"With The Adventure Company, we have found an extraordinary dance partner," stated Elliot Grassiano, CEO of Microïds. "This is a top-quality title, so it was a natural choice to partner with The Adventure Company to bring this title to the US."

Added Richard Wah Kan, CEO of DreamCatcher Interactive Inc.: "Both companies worked exceptionally well on Syberia and we are thrilled to continue this working relationship. Post Mortem is already receiving kudos in Europe and Canada making it one of the most anticipated adventure titles in the US. We're very excited about Post Mortem."

Storyline

After retiring to Paris to pursue a quiet life of painting, Gus Macpherson cannot escape his true art...
The former New York detective finds himself walking the beat once again, when hired by an intriguing and beautiful woman to investigate the gruesome beheadings of her sister and brother-in-law. In mysterious 1920's Paris, plagued by his clairvoyant sixth sense; Gus will uncover a conspiracy written in blood, with rituals and artifacts as old as time itself!

Game Features

  • Stunningly beautiful 360-degree panoramic views
  • Rich and intriguing characters with detailed and realistic 3D environments
  • Multiple game paths integrated into the storyline allows for replayablility
  • A unique 'natural conversation' engine
  • Original and creative puzzles

blog comments powered by Disqus