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'SW: Clone Wars' - MultiPlayer Modes Revealed & Screens

by Thomas on Nov. 23, 2002 @ 12:27 p.m. PST

Star Wars: The Clone Wars gives you a front row seat of the legendary conflict where you control the outcome. Hold on to your controller, this is one intense ride. Today LucasArts revealed the multiplayer modes for The Clone Wars.. Read up on Conquest, Control Zone, Jedi Academy and Duel multiplayer modes and view exclusive screenshots from each!

CONQUEST


Conquest is played between two teams (The Republic and the Separatists) with two types of vehicles per team: fighter tanks and assault walkers for the Republic; GATs and AATs for the Separatists. Each team has a home base, which it must defend. The objective is to destroy the other team's base. In the center of the playing field are a series of outposts, which are captured by a player moving into the outpost. As long as a player is within an outpost, defensive turrets (up to a maximum of four) will be built around the outpost. Once there are four turrets around an outpost, it will begin to produce A.I. units, with a maximum of two units per outpost. If any one turret on an outpost is destroyed, it will stop producing units. Control of an outpost changes sides if all defensive turrets are destroyed and an opposing team member moves into the outpost. The game is won when one team destroys the other's home base.

 

CONTROL ZONE


The objective is to maintain control of a key strategic position and defend opposing players in king-of-the-hill style. In each level there is one "control zone" which is denoted by a ring on the ground. Players receive one point for killing opposing player(s) and additional points for remaining the sole player in the control zone. Players must decide whether to risk exposing their craft in the Control Zone and gaining points, or staying away and staying alive, but earning fewer points.

 

JEDI ACADEMY


Academy is a co-op endurance game in which the goal of the game is to see how far and long you can survive. There are two different versions of this game, one is played with vehicles, the other with Jedi, but the rules remain the same. All players are on the same team and cannot harm one another, except during special gladiator rounds. The players begin in the center of an arena and opposing forces come in waves to destroy the players. If a player dies, he/she may not respawn (except in an elimination round where players battle each other for points and all destroyed players respawn before the next wave of enemies). The game finishes when the last player alive has fallen to enemy units. Players score points depending on what they destroy. The last player alive may not necessarily have the highest final score.

 

DUEL


Standard Death Match play in which the objective is to kill or be killed. Players can choose different vehicles after each time they are killed. Victory is achieved by scoring a set number of kills or by getting the most kills within a set time limit. Up to four players can battle it out for supremacy.

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