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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Die Hard: Vendetta' (Gamecube) - Features & E3 Screens

by Rainier on May 24, 2002 @ 11:44 p.m. PDT

Die Hard: Vendetta is a first person shooter (FPS) where tactics and stealth are as important as having a big gun and being a quick shot. With unprecedented character interaction, superbly rich environments and some amazing in-game cinematics, this game will explode Die Hard into the 21st century. Take on the role of John McClane, probably the unluckiest cop in motion picture history - in this brand new adventure created specifically for Ninentdo GameCube.

Product Overview

Take on the role of John McClane, probably the unluckiest cop in motion picture history - in this brand new adventure created specifically for Nintendo GameCube. McClane is back working the streets of LA but his past just won't leave him alone, and with John where there's trouble, you know that some insurance firms are going to go bankrupt before this all gets resolved.

Die Hard: Vendetta is a first person shooter (FPS) where tactics and stealth are as important as having a big gun and being a quick shot. With unprecedented character interaction, superbly rich environments and some amazing in-game cinematics, this game will explode Die Hard into the 21st Century. "Welcome to the party, pal!"

Product Features

  • Gameplay. Die Hard: Vendetta has a unique first person control system that has been designed from the very beginning with console users in mind. John McClane has the ability to jump, crouch, climb and swing on ropes, push and pull objects, lean around corners, even go prone to squeeze through those narrow gaps. McClane can switch to a stealth mode to avoid the enemy or run with guns blazing in action mode. He can interact with the world, use machinery, he can even grab and drag other people, anything to get the job done.
  • Characterization. Every character that you encounter within the world will have something unique to say and every line is delivered through full character voice-overs, with facial expressions and lip-syncing. As John McClane you will never be at a loss for words and his characteristic dry wit has been lovingly reproduced throughout this games script.
  • Superior Intellect. The enemies in Die Hard: Vendetta have taken game Artificial Intelligence to a whole new level. Using a powerful stimulus based system, the characters react to their world surroundings through sight, sound, pain, even heat!!! All characters in the game have their own unique memories and can co-operate with others to engage in combat as a team. And just like real life, capturing a groups' leader will result in the rest of the group standing down.
  • Cinematics. Die Hard: Vendetta includes some of the most advanced in-game cinematics you will find in a console game. When the game camera cuts to show you a dying mercenary flying through the air in slow motion, you just know you've done something special…and it just wouldn't be Die Hard if there weren't large-scale explosions and environmental damage; that somehow McClane never seems to have to pay for (hmmm :).
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