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Full Spectrum Warrior

Platform(s): PC, PlayStation 2, Xbox
Genre: Action
Publisher: THQ

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'Full Spectrum Warrior' (PC/XB) Wins Two Coveted Awards @ E3

by Thomas on June 13, 2003 @ 6:01 a.m. PDT

"We are extremely excited to see Full Spectrum Warrior recognized as the Best Simulation and Best Original Game of this year's very competitive E3," said Brian Farrell, president and CEO, THQ. "Full Spectrum Warrior was certainly one of the biggest surprises at this year's show and it's unique squad-based, tactical-action gameplay will truly offer a definitive, new entertainment experience come early 2004."

About Full Spectrum Warrior
Full Spectrum Warrior is based on a light infantry-training simulator designed by Pandemic Studios for the U.S. Army as a tool to reinforce Army doctrine and squad tactics among troops. Incorporating squad-based, tactical-action for the first time in any game, Full Spectrum Warrior delivers the experience of squad level command in the heat of battle. The product was developed with expertise from University of Southern California's Institute for Creative Technologies, which worked with Pandemic to bring state-of-the-art technology to the game. Designed to simulate today's challenges of urban combat missions, Full Spectrum Warrior delivers a level of realism and accuracy that has never been seen in a military-based game.

About 2003 Game Critics Awards
In order to be eligible for consideration in the 2003 Game Critics Awards, a game must be on display at the 2003 Electronic Entertainment Expo in Los Angeles, CA, May 14-16, 2003. Games shown off-site and in private meeting rooms are eligible along with those shown publicly on the show floor. The Judges for the 2003 Game Critics Awards are determined at the sole discretion of the Associate Chairmen of the Game Critics Award Committee. The list of judges is formulated before the E3 show and made available to marketing and public relations representatives at major software and hardware developers. Judges are generally Editors in Chief of major North American game publications. Judges are encouraged, where appropriate, to solicit the opinions of colleagues at their respective publications when determining the nominees. Judges for the awards are determined on a year-by-year basis.

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