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The Incredibles

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Action/Adventure

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'The Incredibles' (GBA/NGC/PS2/Xbox) Ships to Stores

by Judy on Nov. 1, 2004 @ 7:29 a.m. PST

"The Incredibles: When Danger Calls," an additional PC/Mac title targeting the younger demographic featuring an assortment of mini-games has also shipped. "The Incredibles" is now beginning to ship to retail outlets worldwide.

"Matching the creative minds at Pixar Animation Studios and the game development talents at THQ's Heavy Iron Studios has produced one of this year's most exhilarating and action-filled video games," said "The Incredibles" film producer, John Walker. "Players will re-experience the excitement that the movie delivers as they assume the roles and super powers of Mr. Incredible, Elastigirl and their children, Violet and Dash."

"After the outstanding success of the Finding Nemo videogames, I'm thrilled to see another example of great synergy on every level between Disney, Pixar and THQ," said Graham Hopper, senior vice president and General Manager, Buena Vista Games. "Like the film, 'The Incredibles' videogame is certain to be a huge hit this holiday season with consumers of all ages."

"THQ's growing library of videogames based upon the Pixar films presented by Disney have topped sales charts worldwide, proving the amazing appeal that these properties have with fans of all ages," said Peter Dille, senior vice president, worldwide marketing, THQ. "We've created a campaign that targets the broad market of videogame players through TV, print, online, radio, in-theater advertising, and numerous promotional partnerships with both the theatrical release and the first party hardware publishers."

"The Incredibles" videogame features intense superhero action and adventure combined with the unique graphical style and humor of the upcoming Pixar film presented by Disney. The game will allow players to relive the movie experience as each of the film's characters in visually stunning environments ranging from lush jungle islands to grand skyscraper-filled cities. The game spans more than 18 levels including bonuses and extra hidden features.

"The Incredibles: When Danger Calls" for PC/Mac allows younger gamers 10 levels of engaging activities based on the film's characters, settings, and events. The game features a variety of difficulty levels for kids of all ages to enjoy.

Heavy Iron Studios, developer of the console versions of "The Incredibles," and Helixe, developer of the Game Boy Advance version, are both internal studios of THQ. Beenox adapted the console version to PC/Mac. Imaginengine developed "The Incredibles: When Danger Calls."

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