Half-Life 2

Platform(s): PC, Xbox
Genre: Action
Publisher: Vivendi
Developer: Valve

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Half-Life 2' Gets Steamy Update

by Judy on Dec. 10, 2004 @ 6:15 p.m. PST

In Half-Life 2 the player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people people he cares about are counting on him.
The changes include:

Half-Life 2

  • Solved disc in drive incompatibility error by removing Securom disc check routine

Half-Life 2: Deathmatch

  • Fixed players entering the game with a score of -1
  • Fixed combine ball tracking teammates
  • Fixed not being able to grab level designer placed combine balls with the physics cannon
  • Fixed players randomly spawning without physcannons
  • Fixed multishot pistol exploit
  • Fixed wrong footstep sounds while in team mode
  • Fixed last RPG shot not tracking
  • Added cl_defaultweapon -- defaults to weapon_physcannon but can be changed to any other weapon you spawn with
  • Added HUD string to print team name
  • Added model specific death sounds
  • Switching to the physcannon is now instantaneous
  • Toned down 357 damage
  • Updated dm_overwatch

Source Dedicated Server

  • Fixed "failed to load server.dll" error with 3rd party mods
  • Fixed linux dedicated server crash on some GLIBC versions
  • Fixed dedicated server error in certain localized languages

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