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'Civilization's Dawn' Announced

by Rainier on May 15, 2004 @ 11:29 p.m. PDT

iEntertainment Network announces Civilization's Dawn, a Massively Multiplayer Online Role Playing Game (MMORPG). The new title is being developed to generate revenue at retail and through online subscriptions.

Civilization's Dawn will combine popular features found in the best-selling role playing and real time strategy games. The title will be launched in retail stores around the world as well as online through the iEntertainment Network (www.IENT.com) and its partners in Europe and Asia. IENT currently operates two successful MMORPG's in North America, Helbreath and Savage Eden, through partnerships in Korea. IENT's Internet environment can manage over 200,000 individuals playing online simultaneously.

"Civilization's Dawn will pay tribute to successful role-playing titles such as Everquest, Dark Age of Camelot, and Ultima-Online, and will contain dozens of unique new gameplay features," said J.W. "Wild Bill" Stealey, chief executive officer of IENT. "We have also included popular features found in best-selling real time strategy titles such as Civilization, Warcraft and Command, and Conquer."

Using IENT's Patent on Internet Gaming, Civilization's Dawn is being developed with a propriety Internet smoothing technology. Because of this, thousands of individuals from around the world will be able to play simultaneously and seamlessly in the same gameplay environment.

Civilization's Dawn takes players back in history to a world that is a difficult and challenging place. Neanderthals, Humanoids, Mystics and Wizards vie for survival and dominance and players represent a new force that has arrived to claim mastery over this Dawn of Civilization. The title contains a variety of features including puzzles and brain teasers to solve when a quest reaches its objectives, special weather effects, unique time of day with sun lighting effects, and extensive exclusive sound effects for the various monsters and events in the game.

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