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The Entente: World War I Battlefields

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Strategy

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'The Entente: World War I Battlefields' - Update Patch Available NOW

by Rainier on May 17, 2004 @ 9:26 a.m. PDT

Get the Entente: World War I Battlefields v1.3 Patch Off WP (17mb)

Changes in Version 1.3

1. Adds GameSpy's support;
2. Network code is optimized (fixed).

Changes in Version 1.2

1. Unlimited line of units to be built is added. Units for the unlimited line can be ordered by pressing at the same time Ctrl and Shift. Resources are spent not at once but when the next unit is ordered.
2. AI is increased at Medium level.
3. AI is increased at Medium level.
4. If the player orders unlimited line of units to be built in one building his advisor cannot cancel the order.
5. New maps are added for the network game.
6. New maps are added for the random game.
7. Minethrowers capabilities to damage buildings are limited.
8. Soldier grenades capabilities to damage buildings are limited.
9. Airplane cost is increased as well as the time necessary to build them.
10. Some minor corrections are introduced to the network game.

Changes in Version 1.1

1. The glitch is patched with displaying buildings and landscapes on Geforce4Mx, GeforceFx video cards.
2. The glitch is patched with slow scrolling on Radeon video cards.
3. The glitch is patched with wrong display of the fog of war.
4. A number of glitches are patched connected with return back from the game to the OS.
5. The problem is patched with deselection of units when the mouse points at interface.
6. The problem is patched with selecting buildings instead of units with Shift button pressed.
7. Some maps are corrected. Maps for network game now are more balanced.
8. Behavior of units in groups is corrected.
9. Unit building attack performance is corrected (now they don’t need to gather in one place to throw a grenade).
10. AI is enhanced at Advanced level.
11. Advisor capabilities are enhanced.
12. Places where buildings can be constructed can now be displayed (If you press Control when looking for a place where to put a building then green color marks places where it can be placed).
13. Buildings can now be constructed at friendly units (except for tanks and guns).
14. Hot keys are added into building construction interface.
15. Ctrl+F hot keys (select workers with no job) now are available all the time.
16. Hot keys are added that can be used for quick selection of the buildings that are already built (the keys can be used when unit or building interfaces are not displayed on the screen). When the hot key is pressed the building of the corresponding type that was built first is selected. You can select buildings that were built later pressing Tab or Ctrl+Tab. List of hot keys:
a. Recruiting center(Q)
b. Stables (Shift+Q)
c. Artillery plant (W)
d. Tank plant (Shift+W)
e. Aviation hangar (Ctrl+W)
f. Port (Ctrl+Shift+W)
g. Observation tower (E)
h. Pillbox 4 (Shift+E)
i. Pillbox6 (Ctrl+E)
j. Academy of sciences (R)
k. Military academy (Shift+R)
l. Market (Ctrl+R)
m. Residential building (T)
n. City center (Shift+T)
o. Medical tent (Ctrl+T)
p. Hospital (Shift+Ctrl+T)
q. Electrical power plant (Y)
r. Gold mine (Shift+Y)
s. Iron mine (Ctrl+Y)
t. Oil rig (Shift+Ctrl+Y)
u. Sawmill (U)
v. Barn (Shift+U)
w. Mint (Ctrl+U)
17. Life band for buildings is added (is selected by pressing ~)
18. Unit recharging indicator is added (is selected by pressing ~). It is displayed above the health band of the shooting units.
19. Quick movement option is added for the minimap with pressed left mouse button.
20. Resources chosen at the market now can be quickly cleared. To do it press J or select any resource in the low row with the right mouse button.
21. “Open the map” upgrade cost is increased up to 200000 food and 100000 gold.

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