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Immortal Cities: Children of the Nile

Platform(s): PC
Genre: Strategy
Developer: Tilted Mill

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Myelin Media Signs 'Immortal Cities: Children of the Nile' - Screens

by Rainier on May 6, 2004 @ 9:45 a.m. PDT

Children of the Nile is a strategy game where citizens who behave like real people are your primary resource. As their leader, you must build a place in which they can live and work, establishing a relationship of trust and cooperation which you then leverage to build a lasting civilization, and bring it to its cultural peak.

Chris Beatrice, president of Tilted Mill and Director of Development states: "Children of the Nile is both the apex of evolution in city building, representing a massive leap forward in an otherwise stagnant genre and, paradoxically, what this genre should have been all along. It is one of those rare games where a unique synergy of components produces an extraordinarily deep and meaningful experience for the person playing it."

"Working with Tilted Mill on Children of the Nile was a very easy decision for us. The rich team history, clear design vision and outstanding execution match Myelin's product criteria perfectly," said Gene Mauro, chief executive officer of Myelin Media. "The prior achievements of this team have continually set new precedents for the category and we believe Children of the Nile represents a substantial leap for an entire segment of the PC games market."

Tilted Mill and Myelin also announced the launch of the official Children of the Nile web site at www.childrenofthenilegame.com. The site offers visitors an early glimpse of the spectacular scope of the game, as well as information on a variety of topics including ancient Egypt, and game development. The forums on the new site serve as the ideal destination for people to join the growing Children of the Nile community.

Myelin Media and Titled Mill will unveil additional details for Children of the Nile at booth #846 in the South Hall during the E3 trade show in Los Angeles, May 12-14, at the LA Convention Center.


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