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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Dark Age Of Camelot: New Frontiers' Goes Live

by Rainier on June 22, 2004 @ 10:12 a.m. PDT

Mythic Entertainment today announced that “Dark Age of Camelot: New Frontiers” has gone live. A free downloadable expansion for all current subscribers, “New Frontiers” reinvents the game’s Realm versus Realm (RvR) combat system, Mythic’s own unique take on player vs. player or PvP play. “New Frontiers” makes heroic battles accessible to subscribers of all levels and abilities, deepens the tactical options and strategies of battle, diversifies styles of warfare and establishes a new and expanded rewards system for Realm versus Realm combat.

“Dark Age of Camelot’s” RvR system was recognized as a unique addition to the MMORPG genre by players and reviewers alike upon the game’s original release in October 2001. Mythic continues to expand this unique system as part of its ongoing efforts to offer new challenges to the game’s subscribers. During RvR combat, player characters from the game’s three different Realms engage in life and death struggles across numerous battlegrounds, keeps, and throughout expansive frontier areas.

In developing “New Frontiers,” Mythic has taken the unusual step of focusing almost all of its resources on enhancing “Dark Age of Camelot's” RvR system as a free expansion instead of committing most resources to retail expansion development. By creating an expansion that increases the accessibility and broadens the appeal of RvR beyond its original design, Mythic continues to show its commitment to the game and its growing base of worldwide subscribers. As part of the foundation of the design of “New Frontiers,” Mythic invited comments and feedback from the people that know the game best: the players of “Dark Age of Camelot” themselves. Frequent communication of design philosophy, goals, special features, and a long Open Beta program allowed Mythic to work closely with the community to create “New Frontiers.”

“We felt it was time to update our successful RvR system,” said Matt Firor, Vice President of Development and Executive Producer at Mythic Entertainment. “We used almost two-and-a-half years of our players' RvR experience and paid close attention to feedback from the community to design an even more exciting, challenging and fun RvR system for everyone. This is above and beyond a typical free download. We’re proud to offer it to the players as part of their regular subscription fee.”

To download "New Frontiers" for free, go to the Dark Age Of Camelot section on our files page

Players who have yet to experience "Dark Age of Camelot" can download a free trial version which includes "New Frontiers" from www.darkageofcamelot.com.

About "Dark Age of Camelot: New Frontiers"

"New Frontiers," the free downloadable expansion to "Dark Age of Camelot," restructures the award-winning massively multiplayer online role-playing game’s Realm vs. Realm combat system, where players from the game’s three different Realms vie for supremacy by sieging keeps, invading enemy lands, and fighting one another in pitched battles. "New Frontiers" makes it easier to locate battles, adds more tactics and diversity to combat, and integrates more concrete bonuses and abilities as rewards for RvR combat. The design and testing process of "New Frontiers" was open to comment from the "Dark Age of Camelot" community, and the final version reflects fans’ input.

"New Frontiers" overhauls the geography of the Realm frontiers and introduces newly designed keeps enabling significant strategic battles. In addition, a new travel system including boats and the ability for players to teleport directly to a friendly keep has been added. The expansion also revamps the game’s Realm Ability system to further balance characters

Additionally, "New Frontiers" features a set of features that make it easier for players to gain experience in the game. One new feature allows players to be temporarily boosted in effectiveness when grouping with a higher-level friend, allowing them to experience high-level content. Another change grants substantially more experience for RvR participation, making it possible for a player to now choose to gain experience fighting monsters, or by defending their Realm in RvR. Mythic has added battlefield areas ­ previously only available for players level 15-35 ­ for all players from level 1 through level 44. These battlegrounds are separated into small level ranges so all players can engage in RvR without worrying about being killed by far higher-level enemies.

For more information about "New Frontiers," visit www.camelotherald.com/newfrontiers/

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