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About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'T-72: Balkans On Fire!' Announced - Screens

by Judy on Feb. 17, 2005 @ 4:01 p.m. PST

Battlefront.com and IDDK announced today that they have signed an exclusive agreement to bring the groundbreaking new tank simulation T-T-72: Ballkans On Fire! to the market. T-72: Balkans on fire! is a groundbreaking new Tank simulation by Russian game developers IDDK/Crazy House. Set in the violent period of civil wars in Yugoslavia from 1991 to 1995, it puts the player as a Russian volunteer tank commander right into the turret of some of the best tanks the Russians built ­ the T-72B, the T-55A and the T-34-85.

GAME FEATURES

T-72 Balkans on Fire! uses a powerful and stunning 3D and physics engine to produce state of the art effects and realism. Below is a lost of some of what awaits you inside!

• Three types of playable tanks modelled: T-34-85, T-55A and T-72B
• Control individual crew stations (Commander, gunner or driver)
• Wide variety of armored vehicles included as well as infantry, artillery, engineering vehicles, helicopters and trucks
• Command attached units (infantry and armor) up to a full tank platoon
• Mechanized infantry can be transported inside trucks and APCs and on tank hulls
• Detailed modelling of each vehicles fire control systems, main and secondary weapons, ammunition types, engine management and transmissions, starting and driving procedures
• Realistic night vision combat capabilities ­ realistically modelled low light level and infrared sights
• More than 70 types of buildings and installations that can be damaged or destroyed
• Over 40 types of plants, trees and grass sway in the breeze
• High-quality modelling of water surfaces and amphibious vehicle capabilities
• 5000+ polygons per vehicle including detailed bump mapping
• Scalable realism settings
• Powerful mission and structure editor available
• LAN Network and Online multiplayer

Advanced Physics and Environmental Game Engine

o Vast open spaces with draw distances of more than 2 km
o Topographic height differences on maps of up to 800 m
o Realistic passage of time transitions (day changes to night)
o Dynamic weather and environmental effects: smoke, fog, rain, rainbows, dust, wind effects
o Deformable terrain ­ shell holes and trenches dug out in real time
o Destroyable structures, vehicles and vegetation
o Clouds cast shadows
o Optical lens flares and sun glare effects
o Realistic ballistics ­ wind effects, shell aerodynamics and flight characteristics, barrel wear and droop
o Shell impact angle calculations
o Detailed armor penetration results
o Post-penetration shell path and damage assessments
o High Explosive fragmentation dispersal calculations
o Realistic vehicle and structure collision detection and damage
o Individual internal and external vehicle system damage modelling including track damage, engine overheats, fuel leaks, turret jams, crew casualties, bailouts and more DirectX - 9.0b

The game will not be sold in stores, but will only be available via mail order from www.battlefront.com. T-72: BALKANS ON FIRE! is already in beta stage, and is scheduled for a release in the second quarter of 2005.

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